Originally posted by WS-Thunder:
"I may chop off and remodel the cockpit / neck after looking at this...."
/me waves arms. Hey over here!!!
I have been needing a souped up Valkery for a while now but I planned more of a Tiger Shark feel to it. I wanted the big shark teeth on it. Anyways, I spent the day drawing up a cockpit and nose. I have plans also to set it up as an interceptor/light bomber type. It will be more of a multipurpose. I was thinking maybe u would like my cockpit design and maybe u and I could work together on it? I could really use a new Valkery but I needed a certain design.
The most recent picture is the final, bar 2 'winglets' I've added to the sides of the cockpit... I've done about 70% of the mapping now, and it looks really cool

, so I don't want to remodel it.
The model will be used in my campaign in some form, and I'll definately be releasing it once it's finished (in 2-3 days hopefully).
Also, I've uploaded a zip file with the first version I made (top post, bout 3 down), partly mapped, with the obj file, mtl file and the (unfinished) maps for anyone who wants to make an alternative version (note you'll need to convert to cob to finish it for conversion)...
goto
http://homepage.ntlworld.com/g.white19/valk2-old.zip (300-ish Kb).... it should fairly easy to finish the textures...
and the Perseus is a seperate fighter, but I'd guess it was originally intended to be the mk.II before it was renamed.
[This message has been edited by aldo_14 (edited 09-20-2001).]