Author Topic: Cannon Fodder!  (Read 3297 times)

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Offline aldo_14

  • Gunnery Control
  • 213
Anyone got an idea of a decent RTS (I guess... maybe a squd based shoot-em-up, though that wouldn't be as good) I could do a connon fodder mod in?  Wouldn't take much  - about 2 character models and, er, maybe some new weapons & sounds.   Play the GBC (or Pc / amiga if anyone's still got it) version to see what i mean :D

 

Offline 01010

  • 26
Quote
Originally posted by aldo_14
Anyone got an idea of a decent RTS (I guess... maybe a squd based shoot-em-up, though that wouldn't be as good) I could do a connon fodder mod in?  Wouldn't take much  - about 2 character models and, er, maybe some new weapons & sounds.   Play the GBC (or Pc / amiga if anyone's still got it) version to see what i mean :D


Cannon Fodder was/is the best RTS ever. Made you think and you really cared about the little guys. Never completed the first one. Got as far as mission 8 phase 2 then got stuck. Don't make them like that anymore..
What frequency are you getting? Is it noise or sweet sweet music? - Refused - Liberation Frequency.

 

Offline Redfang

  • 28
Cannon Fodder? :wtf:
 
 
Ooh! The game I played so much in the year 199x. I never completed it either, but it was a nice game. Too bad I can't find it anymore (though haven't searched either :p), and if I could, it'd be some demo version, and if I could find demo/full version, it wouldn't work on my computer.
 
I think I've played only the first one, and got to around level ~21, and then the game just crashed... though I might remember wrong (but it sure crashed at some point).

 

Offline Ryx

  • Twilight Falling
  • 29
  • Away in RL land. Back later.
That game was a blast! :D

I never completed it either, though. :o

The game became easier, when I learned to seperate the squad. :drevil:
Intel C2D E6850|4Gb RAM|Abit IP35 PRO|ATI X1900 XT

 

Offline ZylonBane

  • The Infamous
  • 29
Quote
Originally posted by 01010
Cannon Fodder was/is the best RTS ever.
Cannon Fodder wasn't an RTS *at all*. :rolleyes: It was all tactics.
ZylonBane's opinions do not represent those of the management.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Re: Re: Re: Cannon Fodder!
Quote
Originally posted by ZylonBane
Cannon Fodder wasn't an RTS *at all*. :rolleyes: It was all tactics.


not even, I would almost say it was script based, you needed your guys placed at the right place at the right time, and a pixel off, you were dead :doubt:
was fun, but too dificult ( the latest missions were terrible ). couldn't finish it.
SCREW CANON!

 

Offline ZylonBane

  • The Infamous
  • 29
Were you playing it on a console or a computer? Cannon Fodder was designed for mouse play, so the console gaming experience was a whole new level of Hell. I had to resort to a walkthrough to finish the Jaguar version.

Yeah, nothing says fun like having your entire squad wiped out by a rocket from a soldier who's not even onscreen. Or by a soldier hiding behind a tree with supernaturally perfect aim. Or an invisible land mine.

What is it about Euro game programmers that "fair" doesn't seem to be part of their vocabulary?
« Last Edit: December 26, 2002, 08:20:16 pm by 264 »
ZylonBane's opinions do not represent those of the management.

 

Offline Solatar

  • 211
I played Cannon Fodder for Gameboy Color once. Kinda sucked.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by ZylonBane
Were you playing it on a console or a computer? Cannon Fodder was designed for mouse play, so the console gaming experience was a whole new level of Hell. I had to resort to a walkthrough to finish the Jaguar version.

Yeah, nothing says fun like having your entire squad wiped out by a rocket from a soldier who's not even onscreen. Or by a soldier hiding behind a tree with supernaturally perfect aim. Or an invisible land mine.

What is it about Euro game programmers that "fair" doesn't seem to be part of their vocabulary?


It was on PC. It is very old. Back then games were difficult and impossible to finish in 5 hours. Actually i wonder if I don't prefer short games :doubt: "Thinks of lemmings" ...That said, no, i don't.
SCREW CANON!

 

Offline 01010

  • 26
Quote
Originally posted by ZylonBane

What is it about Euro game programmers that "fair" doesn't seem to be part of their vocabulary?


What is it about Americans that means games that are difficult aren't "fair"?
What frequency are you getting? Is it noise or sweet sweet music? - Refused - Liberation Frequency.

 

Offline ZylonBane

  • The Infamous
  • 29
Quote
Originally posted by 01010
What is it about Americans that means games that are difficult aren't "fair"?
What is it about 01010 that he can't tell the difference between "difficult" and "impossible unless you can see into the future"?
ZylonBane's opinions do not represent those of the management.

 

Offline 01010

  • 26
Quote
Originally posted by ZylonBane
What is it about 01010 that he can't tell the difference between "difficult" and "impossible unless you can see into the future"?


Well, seeing into the future wouldn't make the blindest bit of difference if you couldn't do the mission in the first place would it?

It wasn't impossible just incredibly ****ing difficult, if I was inclined to I could go back and complete the game now I reckon.
What frequency are you getting? Is it noise or sweet sweet music? - Refused - Liberation Frequency.

 

Offline Petrarch of the VBB

  • Koala-monkey
  • 211
Games are meant to have a chaleenge to them, just look at OFP: Resistance. Hardesy freakin game I've ever played. Gives you some mental excersise.

 

Offline ZylonBane

  • The Infamous
  • 29
Quote
Originally posted by 01010
Well, seeing into the future wouldn't make the blindest bit of difference if you couldn't do the mission in the first place would it?
It would make a difference if you couldn't "do" the mission because you kept getting killed by things that you didn't know about until after they'd already killed you. Duh.
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Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by ZylonBane
It would make a difference if you couldn't "do" the mission because you kept getting killed by things that you didn't know about until after they'd already killed you. Duh.


No, you can;t do it.  Doesn't mean the same for everyone.  'sides which, the GBC version (the one i have) is pretty intuitive.

  

Offline ZylonBane

  • The Infamous
  • 29
Um Aldo, you kind of missed the "if" in there.

Besides which, in an indirect fashion we all can see into the future. Once you restart the mission, you know what's going to happen... up to the point you got killed last time, anyway.
ZylonBane's opinions do not represent those of the management.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Quote
Originally posted by aldo_14
a connon fodder mod


Wow, I haven't heard that name in years... I loved that game. :nod: The little guys die too easily, that's my only criticism - made the missions impossible to complete later on. Boy, does anyone know where to download it still?
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
UD has a copy of CF2, and most old game stores have #1.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Ahhh, cheers. :)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
"Going too far and caring too much about a subject is the best way to make friends that I know."
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