Author Topic: This time it's for real  (Read 48491 times)

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Offline Nico

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Quote
Originally posted by Sandwich
For the WIP pics, please smooth the shadow edges - they distract from the ship geometry. I know it's not supposed to be a pretty render, but still... :)

That aside, and contrary to Mik, I love it! :D


so do I. I like this kind of designs, even if I woudn't do that myself ( I try to stay as realistic as my non-existent knowledge allows me ), coz well, it's different :)
I think this ship is 100 times better than the one you posted a couple weeks ago, btw.
SCREW CANON!

 

Offline mikhael

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Quote
Originally posted by venom2506

I think this ship is 100 times better than the one you posted a couple weeks ago, btw.


I could not disagree with Venom more. ;)

The ship you posted before, Styxx, was not only plausible, but was simply gorgeous.
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Offline Levyathan

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Reminded me of the Midway, now that split hull was mentioned. That's good.

 

Offline Setekh

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Well darn me, I like both designs. ;) And yet, I can't figure out a way to link the two halves. I was going to say join the rear sections, but then it's really starting to remind me of the Apocalypse. Not that that's necessarily a bad thing, mind you. ;)
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Offline Stryke 9

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One prob I DO have with it, though. The shading sucks my ass so hard my rectum gets turned inside out and I'm trailing intestinal tract everywhere I go. It magnifies every distortion in the mesh a hundred times over, and is improbably shiny besides.

 

Offline PSYCHO

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COOL;7

 

Offline Styxx

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Well, I'll post a preview of the connected version soon, but it won't be linked just by "bridges" or a small section. On the original design those were just "wings" on a single-block main hull, but I think I'll change it this time.

And as for the shading, what do you suggest? :)
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Offline Nico

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try two local lights above the ship, one with negative intensity values. if you had max5, would be easier to have a nice "show off" lighting scheme...
SCREW CANON!

 

Offline Styxx

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Quote
Originally posted by venom2506
try two local lights above the ship, one with negative intensity values. if you had max5, would be easier to have a nice "show off" lighting scheme...


Yes, but then Shrike will start to ***** about it being too dark, can't see the model, yadda yadda yadda, you know?

:D
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Offline Shrike

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Quote
Originally posted by venom2506
try two local lights above the ship, one with negative intensity values. if you had max5, would be easier to have a nice "show off" lighting scheme...
Dammit, you 'show off' a finished model, not a WIP!
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Nico

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Quote
Originally posted by Shrike
Dammit, you 'show off' a finished model, not a WIP!


hey, why not? :p
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Offline Styxx

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Quote
Originally posted by Shrike
Dammit, you 'show off' a finished model, not a WIP!


See? See? :D
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Offline Styxx

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Oh, and by the way, the turret that I mentioned before:

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Offline Anaz

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wow...that turret is 1337!
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline mikhael

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Quote
Originally posted by Shrike
Dammit, you 'show off' a finished model, not a WIP!


No, YOU show off a finished model. The rest of us show off whatever we want whenever we want, thank you very much Mr. Grouchy Spikey Hyperevolved Reaper Program.

That turret looks nice Styxx, but your lighting bites. ;) Can the ambient and stick with those lights that are shadow casting.
[I am not really here. This post is entirely a figment of your imagination.]

 
Ae Styxx blz ???

Hauhauhauhauhua !!!

Pq naum apareceu no meu fórum ???

Posso saber ???

Hhuahuhauhauhuahua !!!

 

Offline Ulundel

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Quote
Originally posted by DeStRoIdEr
Ae Styxx blz ???

Hauhauhauhauhua !!!

Pq naum apareceu no meu fórum ???

Posso saber ???

Hhuahuhauhauhuahua !!!


could you...say that again? :D

anyways...



exits are on the rear and left, flamethrowers are located under the seats. if you see a big monster in the vents, it's just Carl stealing your lunch. Don't make any sudden moves and you won't get hurt.

 

Offline Sandwich

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Oh, cool - another Brasillian! :lol:


Umm... Styxx?? Levyathan? Anyone care to translate? :p
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Offline Ulundel

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Quote
Originally posted by Sandwich
Oh, cool - another Brasillian! :lol:


Umm... Styxx?? Levyathan? Anyone care to translate? :p


Are you sure he's Brasilian? :D

Meh, I don't have any idea what 'Hauhauhauhauhua' should mean...and I doubt it's listed in the dictionary too :D