Author Topic: NTV: Emergence  (Read 8896 times)

0 Members and 2 Guests are viewing this topic.

Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
  • 210
NTV: Emergence [Update: v1.1 patch available]
I just finished mission 1 and here are my comments:

The first message of the Veritas shows a fighter pilot ani.

The Veritas and the friendly freighters should be on the escort list.

It is higly unlikely that the GTVA would send no escorts with the freighters, i recommend adding one wing, two fighters maybe.

FIrst CB stage should be longer, it is a bit short to be made a seperate CB.

Everything is top-notch. I dig.
"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n
Bah. You're an admin, you've had practice at this spanking business. - Odyssey

  

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
NTV: Emergence [Update: v1.1 patch available]
Quote
Originally posted by Stunaep

The first message of the Veritas shows a fighter pilot ani.

Wierll fix. :)
Quote

The Veritas and the friendly freighters should be on the escort list.

Will also fix. :)
Quote

It is higly unlikely that the GTVA would send no escorts with the freighters, i recommend adding one wing, two fighters maybe.

There's already a 2-fighter Myrmidon escort for the second group, nothing for the first group. You mean the first group?
Quote

FIrst CB stage should be longer, it is a bit short to be made a seperate CB.

We'll write some more fluff. :)


We'll release a patch/updated version the same time tonight. Read: About 2 am central :shaking:
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
  • 210
NTV: Emergence [Update: v1.1 patch available]
Second mission finished.

If this is supposed to take place before FS2, why is the Iceni there. It was completed in the second mission of FS2, remember.

Oh yes, in FS2 NTF missions, the Icenis briefing icon is a Destroyer.

Otherwise, excellent mission, but that awful, awful plot hole
"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n
Bah. You're an admin, you've had practice at this spanking business. - Odyssey

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
NTV: Emergence [Update: v1.1 patch available]
Quote
originally posted by Stunaep

If this is supposed to take place before FS2, why is the Iceni there. It was completed in the second mission of FS2, remember.

Oh yes, in FS2 NTF missions, the Icenis briefing icon is a Destroyer.


That's what I said, but aparently it was done earlier.. ALikchi will tell you.

As for the Icon, I think that was done purposefully too make the campaign better :doubt:
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
  • 210
NTV: Emergence [Update: v1.1 patch available]
Quote
Originally posted by Knight Templar

As for the Icon, I think that was done purposefully too make the campaign better :doubt:

yes, I just like being canon
"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n
Bah. You're an admin, you've had practice at this spanking business. - Odyssey

 

Offline Whitelight

  • 29
  • Thing, man like
NTV: Emergence [Update: v1.1 patch available]
Black Wolf, as you advised I have moved all table entries to a temp folder... Have mods installed :D

That done the trick... Thanks for your help.. Goes to kick some butt ;7 :D
Simpicity of character is the natural resualt of profound thought

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
NTV: Emergence [Update: v1.1 patch available]
Quote
From The Icenis Tech Description
The Iceni is the NTF command frigate, built under Admiral Bosch's direction at the Freedom shipyards in Polaris, captured by the Neo-Terran Front at the start of their rebellion.  With over two dozen turrets and a sheath of ultra-dense depleted uranium shielding around its subsystems, the Iceni is an extremely tough nut to crack. With Bosch on board, providing tactical guidance, the Iceni is the equal of any GTVA battle group. Intelligence believes the ship was custom-designed for a secret NTF project.


And that's the FS2 Canon one, not the NTV one. Bosch waited for the Iceni to be built, rebelled, stole the Iceni, moved into Deneb and rushed the building of the Boadicea around it.

See, no plot holes :)

Alikchi - PM me what needs fixing and we can release some sort of 1.1 version :)

Oh and Whitelight, no worries. Good Luck :D
« Last Edit: December 30, 2002, 09:17:25 pm by 302 »
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline Whitelight

  • 29
  • Thing, man like
NTV: Emergence [Update: v1.1 patch available]
Thanks :nod:
Simpicity of character is the natural resualt of profound thought

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
NTV: Emergence [Update: v1.1 patch available]
Black Wolf - you made an Iceni icon for mission briefings once before.  How come you aren't using that?

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
NTV: Emergence [Update: v1.1 patch available]
:wtf:

Goob, play the missions, he did/is.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
NTV: Emergence [Update: v1.1 patch available]
Quote
Originally posted by Stunaep
Oh yes, in FS2 NTF missions, the Icenis briefing icon is a Destroyer.


I took that to mean that the Iceni didn't have an Iceni icon.  I haven't played yet -- first I didn't have time, but now I'm waiting for version 1.1. :)

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
NTV: Emergence [Update: v1.1 patch available]
in mission 5, Cancer wing arrives and immediately leaves
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
NTV: Emergence [Update: v1.1 patch available]
Quote
Originally postd by PhReAk

in mission 5, Cancer wing arrives and immediately leaves


That is intended :nod:
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Anaz

  • 210
NTV: Emergence [Update: v1.1 patch available]
oohh...it got stickyfied!
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
NTV: Emergence [Update: v1.1 patch available]
Don't know why I didn't think of this earlier... :) Thread stickified!
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
NTV: Emergence [Update: v1.1 patch available]
:D

And I got a new CD-ROM drive. I'm loading FRED as we speak..Version 1.1 should be out within 4 hours max.
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
NTV: Emergence [Update: v1.1 patch available]
Er. Scratch that. I have to get up at 9 tomorrow, so sleepy time comes pretty close to now for me.

So, here are the bugfixes:

Mission 1: Veritas and Cyrene on escort list. First message of Veritas shows a fighter pilot ANI. Add more to the Command Briefing?

Mission 2: No problems I could find.

Mission 3: When I played, the Iceni got stuck on the installation and didn't fire beams. The Geb killled it. So we need to space them out more. Also, when the Iceni IS killed, it allows you to continue to the next mission. That's not good.

Mission 4: I didn't see any.

Mission 5: Cancer wing (the Hori) do the crazy jump in/out thing and the next wings don't show up, which stops the mission from playing out. :( Need to retune that again.

Mission 6: Return to Base event inoperable.

We'll patch it ASAP. If BW doesn't finish doing it, he'll mail me the missions and I'll fix the rest. :nod: Give us about 10 hours max.
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline Alikchi

  • Neo-Terran
  • 210
  • Spooky ghost (RIP)
NTV: Emergence [Update: v1.1 patch available]
All right! I'm done. All the errors above are fixed, plus some others that I caught while playing through (little things, like GTF Hercules -> NTF Hercules). It's in the attachment.

Extract to FS2/Data/Missions. They should overwrite the ones in the VP.
"Going too far and caring too much about a subject is the best way to make friends that I know."
- Sarah Vowell

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
NTV: Emergence [Update: v1.1 patch available]
I have one complaint so far.  In the first mission, it's effectively impossible to complete the secondary objective.  The Veritas always nukes the Nile as soon as it arrives, preventing you from capturing the cargo.  And it's impossible to take out the Veritas's main beam without getting slaughtered by all the fighter beams.  The wingmen, of course, are of no help.  I replayed the mission over and over again for more than two hours before I got so ticked off that I turned off the Veritas's beam-free-all sexp. :mad:

This needs to be fixed.  Beam-protect the Nile or something.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
NTV: Emergence [Update: v1.1 patch available]
Quote
Originally posted by Alikchi
All right! I'm done. All the errors above are fixed, plus some others that I caught while playing through (little things, like GTF Hercules -> NTF Hercules). It's in the attachment.

Extract to FS2/Data/Missions. They should overwrite the ones in the VP.


Good work. :):yes: Updated the thread title for you.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.