Ok, I d/led POF2COB, and it converts the lod just fine, but it doesn't save texture information. So, to hell with that, I thought. I load up PCS, the model in question here is the fenris/leviathan, save it as a cob. I open up TS, load the fenris, and then hit 'render'. It is only showing part of the textures, the rest is black. Then, on a whim, I load up another one of the textures, and just slap it on, i.e. do a texture fill. It shows up as all black. I make sure that all of the textures look right, and they do. Then I notice something. The only texture that it displayed on the model was the last texture (cruiser01-04a IIRC). This is rather annoying, because I want to make a freespace render. If anyone could give me any help as to how to get it to work, I would be very happy...