Originally posted by Killfrenzy
Isn't that covered in the tbls under 'blast force?'
No, I think he means being able to specify how much damage a blast can do to shields, and how much damage it can do to the hull if it penetrates them. Sort of like the shield, hull and subsys factors in weapons.tbl entries.
I also think it might be nice to have other ships knocked around by shockwaves - Alpha 1 is the only ship that gets affected by them, annoyingly. Would it be hard to implement this for AI ships, at least as an
option (it would make bombers less effective in the FS2 campaign, and thus be backwards 'incompatible' otherwise)?
Sid.