Originally posted by Fetty
ryx whatabout that orion ?
I've stopped working on that temporarily, or permanently. Don't know which yet. This is because MAX has been giving me problems with, mainly, the Boolean function.
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Example:
I want to do a boolean add operation - add a rectangle to some part of the mesh. After I've the done the boolean, I discover that It has not removed the parts that were "pressed into" the mesh, so I have to manually delete these faces and then clean up stray vertices and weld them. Quite often, I must recreate faces.
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This problem only occurs on old* models. If I start a new model from scratch, boolean works as it should.
Shapemerge makes it a little easier, but not much...

I've decided that, If I cancel it, I will release what I have done so far. Maybe someone else will pick it up, or maybe you just want to look at it.
* An old model seems to be any mesh created with a previous install of MAX, even if the previous install was MAX 5.
TIP: When you have a problem with overlapping faces in MAX, remove them all together and re-create them with this tool. Create Faces.
