Author Topic: The "Coding"?  (Read 2478 times)

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Offline SG_01

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Is there somewhere I could download the FS2_open 3.4 coding?
it would help if I wanted to add some coding or anything

 

Offline Solatar

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You can probably get it a dozen places, but I know for certain it is at www.Descent-Network.com. I think it's on the SCP's site also.

 

Offline WMCoolmon

  • Purveyor of space crack
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http://freespace.volitionwatch.com/fsscp/dev/gettingstarted.php <-- Contains instructions on how to set up WinCVS to download the source code.

You'll need to know how to program in C, though, and you'll need a compiler to really do anything with the Freespace source. I don't know any good free ones myself - I use Microsoft Visual C++ - but I'm sure someone on the forum can tell you a good one.

Once you have a compiler, you should try some of the online tutorials to learn the basics of C/C++. If you like it enough, then you can buy a book at your local bookstore to learn more about a particular aspect.
You can find some tutorials on how to program in C here, an intro to C programming here, and a listing of sites on C programming here.

Edit: If you've already done work with C, I'm just trying to be helpful. :nod:
« Last Edit: January 14, 2003, 07:31:54 pm by 374 »
-C

 

Offline Inquisitor

Right now, it only works with Visual Studio.

Our GCC makefile guru has been MIA for a while :)
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if I can learn howto create makefiles I'll do it for ye
wrong answer you see hiding in that asteroid belt are 6 dralthi fighters, a Kilrathi gangbang. -Devereaux

 

Offline SG_01

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Ah, I wondered what that was, btw, I have both VS.NET and VS6, so no problem ;)

 

Offline EdrickV

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Quote
Originally posted by SG_01
Ah, I wondered what that was, btw, I have both VS.NET and VS6, so no problem ;)


Visual C++ 6 (which should be part of VS6) is exactly what you need to compile this beast and fred2_open. :) And for those of you trying to find a copy of VC6, any copy, the "Introductory" version included with the not so hard to find and not so expensive Game Programming Starter Kit version 4.0 will work, but has some popup nag screens each time you run the program. It's good enough for testing code changes and stuff. You may need to do some editing of the project settings though, file locations for starters and also things like making it ignore libcmt.lib & libcmtd.lib. If you get annoying messages about it wanting nafxcwd.lib for fred2_open, go into the project settings change it from "Uses MFC in a shared DLL" to "Doesn't use MFC", hit OK to save the changes, then go back in and change it back. (There seems to be something odd about the DSP/DSW files in CVS.)
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Offline phreak

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i had to define _AFXDLL to fix the fred2 thing
Offically approved by Ebola Virus Man :wtf:
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Offline EdrickV

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Quote
Originally posted by PhReAk
i had to define _AFXDLL to fix the fred2 thing


That might be what my fix did, because it is defined but I didn't define it manually.
Ground - "Let me help you out, you're clear to taxi any way you can, to any runway you see."

Mesh Gallery/Downloads:
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Offline penguin

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Quote
Originally posted by Inquisitor
Right now, it only works with Visual Studio.

Our GCC makefile guru has been MIA for a while :)

I'm back, and ready to start again as a junior member ;)
your source code slave