Author Topic: particle explosions  (Read 4636 times)

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Offline Ashrak

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well heres the thing i have no idea how u guys make particle explosions so i decided to wack arround and i got this a FX generator for particles and hyperwoxels to do the particles and the only problem is how do i add a glow to the particles?
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Offline Stryke 9

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Change the self-illumination or glow value, depending.

 

Offline Darkage

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First go to the Surface editor, select the partigon emitter, then go to the advanced tab and there you see GLOW add whatever value you want.  Then go out of the surface editor and go to the SCENE tab, select Image processes, then enable glow  there you see

Intensty: speaks for it self.
Glow radius: is the radius of the Halo.
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Offline Ashrak

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no partigon emitter under surface editor
« Last Edit: January 31, 2003, 08:24:27 am by 544 »
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Offline Darkage

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:sigh:

You can't give a glow to hypervoxels. But you can add a glow to a partigon emitter. And to be able to see a glow you need to use the surface editor, so you can give them a color or just leave them at there default grey color. Look at the pic below. Thats where you can add a glow to a surface. If you used hypervoxels it won't show up in the surface editor.




See what i mean?
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Offline Stryke 9

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In "basic", junior. "Self-Illumination" or "Illumination" or something.


Or just stick a fribagin' light in there.

 

Offline Darkage

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Quote
Originally posted by StrykeIX
In "basic", junior. "Self-Illumination" or "Illumination" or something.


Or just stick a fribagin' light in there.



They would look only bright in LW it doesn't give a good glow.
And a light in it sucks also:D
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Offline Stryke 9

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Well then, what's YOUR solution?:p

 

Offline Ashrak

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anyways remembre B5 explosions ;) lights only with bloom enabled and lotsa lights ;) and particles ;)
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Offline Darkage

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Quote
Originally posted by StrykeIX
Well then, what's YOUR solution?:p


Meh.....

glow fucntion in the surface editor.


Pic..only used the glow function, no lights or anything

« Last Edit: January 31, 2003, 10:42:47 am by 23 »
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and then you should add motion blur and volumetric lights and lensflares and stars. just like this see


sic volo sic iubeo

 

Offline Darkage

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Very cool, but i was just demobstrating particle glow to Ashrak;)
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Offline Nico

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well ND was just showing off :D
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I was just demonstrating additional componnents for the effect. and... uh... yeah, i was showing off a bit.:D
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Offline Darkage

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Quote
Originally posted by Nobilis Draco
I was just demonstrating additional componnents for the effect. and... uh... yeah, i was showing off a bit.:D



I was just showing the basics:D you can't have anything fancy like your pic if you don't know the basics:D

Lets see what i can cook up when i get home from work:D


*Drinks barrel of coffee*
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Offline Stryke 9

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Actually, that's the Drano. Coffee's over here.

 

Offline Ashrak

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Quote
Originally posted by Nobilis Draco
and then you should add motion blur and volumetric lights and lensflares and stars. just like this see





someone should really show me how to do that right now i dont even understand WTF u need volumetric lights for ?!?!?!
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Offline Nico

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the yellow round glow. Can do it easily w/o volumetrics, but it's one of the way you can do it.
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Offline Ashrak

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how come hes particles are so bright and so stuck together???
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Offline Darkage

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Just play with the settings to get such a effect.
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