Has anyone made a fighter
laser? Probably. Like a beam, but small, like a real laser. I've been messing with the weapons TBL lately, and setting:
- A high velocity ie 300,000 not quite speed of light, but no noticable difference.
- A high laser length, ie 100000.
- Fast fire rate - 0.05
- A lifetime to determine range (range=velocity/lifetime)
It works quite well. I think you need the "stream" tag, and fiddle damage and energy use to make a reasonably realistic weapon.
There are a few minor problems, the main one is that is there isnt a visible beam - because the laser trail is streched so much you have to go to the outside view, and even then its faint. Also a loopsound is needed, the targeting laser's can be used (ref no: 115).
Using all this, you get something quite similar to the lasers of Frontier elite - a long straight beam. You can add an impact explosion, copy and paste this from one of the missiles.
A
pulse laser can be made if you up the fire wait, and increase damage and energy use to make it a viable weapon.
This provides an interesting weapon, depending how high you set the damage you can get anything between a sheild tickler, an anti-fighter beam, and a BF-Red... without the visual effects

- maybee someone knows how to sort that.
It would make an intresting MOD, i recon, i could develop it further... though someones probably already done it.
What do you recon?