Author Topic: Bridge Commander----> Freespace  (Read 6234 times)

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Offline Petrarch of the VBB

  • Koala-monkey
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Bridge Commander----> Freespace
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Originally posted by Raptor


What the?:eek: :confused:  HOW?? please.......


I think I did it once at my cousin's place, although it might have been a Galor, whichever is lighter.

 

Offline Bri_Dog

  • 28
Re: Things you should keep in mind...
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Originally posted by JC Denton
Now, remember I've never really gone so far as to do ship modding (except hardpoints stuff), but I have found these few tidbits about BC:

1)  The models were originally made in 3ds max 3.1 and I've heard unconfirmed rumors that meshes made in later versions didn't convert very well...but then those are rumors.


We shall see what we shall see

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2)  The BC engine does not, repeat, does not support rotating subsystems (i.e. the big turrets, the Faustus solar array, the sensor dishes on the Orion, etc..)


The rotation paths are built in to FS models right? So with Truespace I can remove that and make them fixed turrets? If I'm wrong correct me.

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3)  As far as I know, there's no way to have a beam (phaser) do a slashing effect without the player dragging it across the hull.


Meh, not that big a deal

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4)  I don't remember what tool they used to convert the meshes into the .nif format, but I think it was indeed Milkshape.


I'm waiting for some of the guys at BCfiles to respond to a thread about that. Doing the models will probably be the biggest challenge.

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5) Optionally, you can encode the texture maps into their own little uneditable package.  How to do this, I have no idea.


That's another thing I'm gonna have to study, It seems that FS and BC used completely different texturing methods

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6)  If you're really determined, you might as well go register on BCFiles' forum.  I'm sure someone might be willing to help you out, and you're sure to learn everything needed to start modding. [/B]


Yeah, it's one of the largest BC sites online, if they can't help me nobody can :D
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Offline Bri_Dog

  • 28
Bridge Commander----> Freespace
What I'm going to do is this:

Find out everything I need to know fro some of the experianced modders.

Then work on getting one ship into the game

If I can get it working the way I want it I'll release it as a beta preview of the mod.

Once I get to that point then "official" work will begin with ships most likely released one at a time.

Hopefully this will generate enough interest to become a large project intead of one guy working on it.

 

We shall see what we shall see.
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Bridge Commander----> Freespace
a while ago there was some dude here named i think red5 and solid snake who were making a star trek armada 2 total conversion based on FS2. there some scattered topics if u search for em on HLP but the pics r gone and the guy i was keeping intouch with who did most of the work hasnt been online since october of last yr... it looked promissing at that being a FS RTS. its too bad Starcraft for example couldnt be modified... that woulda been the greatest thing to do in SC, a FS2 rts.

  

Offline Knight Templar

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  • 212
  • I'm a magic man, I've got magic hands.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Bri_Dog

  • 28
Bridge Commander----> Freespace
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Originally posted by deep_eyes
a while ago there was some dude here named i think red5 and solid snake who were making a star trek armada 2 total conversion based on FS2. there some scattered topics if u search for em on HLP but the pics r gone and the guy i was keeping intouch with who did most of the work hasnt been online since october of last yr... it looked promissing at that being a FS RTS. its too bad Starcraft for example couldnt be modified... that woulda been the greatest thing to do in SC, a FS2 rts.



If you want a FS2 RTS get the FS2 mod for HomeworldGet it here
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Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
Bridge Commander----> Freespace
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Originally posted by Bri_Dog



If you want a FS2 RTS get the FS2 mod for HomeworldGet it here


Is that any good? I might try it this summer.. I have both Homeworlds, just have never took the time to learn to play them.
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Bri_Dog

  • 28
Bridge Commander----> Freespace
Quote
Originally posted by Knight Templar


Is that any good? I might try it this summer.. I have both Homeworlds, just have never took the time to learn to play them.


It's fun, missing a few ships but it's balanced rather well.
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