Author Topic: Remote fighting units  (Read 7623 times)

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Offline delta_7890

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Remote fighting units
I think this is possible to accomplish, but before I made any major efforts, I just wanted to know if it's wanted.  These units could arrive, via a special craft designed to carry these, or by subspace.  They would be about the size of a countermeasure, and armed with one laser cannon.  They would be be weak, but, due to their size, would be fast manuverable and hard to hit.  They would work best in groups, and perhaps use stealth technology (to extend their lifespan).  They could be ordered around much like a fighter by the player, jobs could include swarming a target or working as a defensive shield for any friendly craft.  this is simply an idea I have, and I wanted to know how much it would be appreciated in the community.
~Delta

 

Offline Stryke 9

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Hmmmm... meh. I prefer my new, improved drone model (110 kps, two little cannons, released by the hundreds... what more could you want?)

 

Offline delta_7890

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and would that be an in-game model?  by my knowledge, you've never put any of your creations in-game.
~Delta

 
I did a vasudan combat drone called the Scarab about 2 months ago.

3m long with 1 cannon, 25 hull pts, 25 shield pts and moves at 60 m/s.
They are a real bastard to hit and if they outnumber you more than 2 to 1 they can be really dangerous.

A terran combat drone would be nice as-well.
 
I figured they could be carried by freighters
in special cargo bays or even in place of a few escape pods.

------------------
Phil.
  Trust In Me &
  Fall As-well
Phil.
  Trust In Me &
  Fall As-well

 
that would be sweet. remindes me of those little drones that encircled a valkyrie fighter in the macross 2: SDF1 movie made a few years back with the reporter and the meltran people.

------------------
New Dawn Resolution -COPP That for FS2!

Fabolous-Blood aka Treize K.
New Dawn Resolution -COPP That for FS2!

Fabolous-Blood aka Treize K.

 

Offline Kitsune

  • 27
Autonomous laser drones that link into the valkyeres combat computer that target whoever he's targeting.

They'd be useful when set into wings with the 'guard alpha one' command.  Useful for bombers definitely!
~Space Kitsuné
6-Tailed RPG Nut.

"Why the hell don't we have any missles on this damn boat?!"
"But Sir, we have Tempests, Rockeyes, and unknown bombs."
"Like I said ensign, 'Why don't we have any missles on this damn boat?!"

"I went to a fight last night and a hockey game broke out."  -Groucho Marx

 

Offline Stryke 9

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Er... if you were talking to me, yes, I just got everything I need last week or so, and have been cranking out bad model after bad model since... I haven't released yet, because I'm still learning skinning.

 

Offline delta_7890

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well it seems this has sparked some interest.  I'll see if I can't pump anything out.  No promises though.
~Delta

 
Its a good idea. I'm just wondering if there is a limit to the number of objects the Freespace Engine can handle at any one time? Could put a dampener on the effectiveness of a 'swarm' ...

------------------
Winners never Quit, Quitters never Win.
Time is Relative, Ideas are Infinite

  

Offline Shrike

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It varies, but it's in the vicinity of 80-100.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Stryke 9

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Depends on the polys, don't it?

 

Offline Shrike

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I think there's also a point above which the missions simply become unstable.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Setekh

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Slave them all to TAGs.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Nico

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Quote
Originally posted by Shrike:
I think there's also a point above which the missions simply become unstable.

too many polys in a mission will make it crash after a minute or two...
SCREW CANON!

 

Offline delta_7890

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well I'm not about to unleash a wave of a hundred of these things, that'd be overkill.  Anywhere from 6 up to 24 would be fine.  These are just support units (Though I'd like to see how well a large group of these could fare against a destroyer or even a juggernaught).
~Delta

 

Offline delta_7890

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Too bad there isn't some way I could modify the ssm table to have these warp in with the targeting laser.  that way, sexps wouldn't have to be used.
~Delta

 
Neat, sort of like the Kushan Drone Frigate from HW.
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Kitsune

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The models don't have to be huge or high poly.
Nothing more than 50.  A spear-shape with tie-interceptor style wings.
~Space Kitsuné
6-Tailed RPG Nut.

"Why the hell don't we have any missles on this damn boat?!"
"But Sir, we have Tempests, Rockeyes, and unknown bombs."
"Like I said ensign, 'Why don't we have any missles on this damn boat?!"

"I went to a fight last night and a hockey game broke out."  -Groucho Marx

 
If you weren't too picky about the models you could probably do it with just eight polys and then go for broke on the skin.
I told you that It would be done by November, well, mostly anyway...

I'm working on something new... shhhhh, it's a seceret.

 

Offline Setekh

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There's a ship number limit too, right?

You could build them in wings of four and make each wing of remotes one POF. That would make the only limit polys.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.