This my first attempt at a mod, sure its just another torpedo but I think the idea is more than valid. Introducing the GTB-148 Slayer, the first generation of the sprint mode weaponry. The idea was developed around pilots being frustrated that they had to close with a target to ensure their torpedoes were not intercepted. The solution was to design a torpedo that travels fast enough to prevent interception. The downfall to the high speed was a smaller payload and increased size.
Anyways, since I can't place an attachment I have to post it here.
$Name: Slayer
+Title: XSTR("GTB-148 Slayer", 4392)
+Description: XSTR("Sprint Mode Anti-Capital Ship Weapon Anti-Matter warhead", 4393)
$end_multi_text
+Tech Title: XSTR("GTB-148 Slayer", 4394)
+Tech Anim: Tech_Helios
+Tech Description: XSTR("Due to the staggering rate of both Cyclops and
Helios torpedoes being intercepted before reaching
their target, GTVA weapons labs produced a torpedo
that travels at ultra-high speeds. Although the
increased engine and fuel load means a decreased
payload, initial testing is proving promising.", 4395)
$end_multi_text
$Model File: helios.pof
$Mass: 35.0
$Velocity: 300.0
$Fire Wait: 20.0
$Damage: 4000
$Blast Force: 1000.0
$Inner Radius: 300.0
$Outer Radius: 1000.0
$Shockwave Speed: 95
$Armor Factor: 1.0
$Shield Factor: 0.04
$Subsystem Factor: 0.85
$Lifetime: 40.0
$Energy Consumed: 0.0
$Cargo Size: 30.0
$Homing: YES
+Type: ASPECT
+Turn Time: 1.5
+Min Lock Time: 3.0
+Lock Pixels/Sec: 55
+Catch-up Pixels/Sec: 0
+Catch-up Penalty: 15
$LaunchSnd: 97
$ImpactSnd: 69
$FlyBySnd: 1
$Rearm Rate: 0.02
$Flags: ( "Bomb" "Huge" "No Dumbfire" "player allowed")
$Trail:
+Start Width: 1.5
+End Width: 3.0
+Start Alpha: 2.0
+End Alpha: 1.0
+Max Life: 12.0
+Bitmap: newmiss2
$Icon: iconHelios
$Anim: Helios
$Impact Explosion: ExpMissileHit1
$Impact Explosion Radius: 275.0
Enjoy! I'd like to replace the pof, but I can't model worth a hill of beans, so if you have a interesting missile pof, let me know.
