Ship classes of the Terran Imperium:
TICS EschelonClass: City Ship
Length: 50km
Width: 20km
Weapons:
4x Anti-Matter Cannons
300x Anti-Cap Beams
450x AAA Beams
350x Flak Cannons
250x Missile Batteries
Crew:
200 Operational
600 Engineering
600,000 Civilian
Fighters:
250 Fighter/Bomber Wings
6 Capship maintenance/construction bays
Facilities:
Various construction, production, repair, and civilian facilities
Description:
The Echelon is back. A tremendous city ship develoed over decades, it was built as a mobile center to the GTVA, a beacon of power and center of might. However, it fell into the hands of renegade GTVI Admiral Trellor and has become the center of the Terran Imperium. The ship carries tremendous firepower and an entire city covering the upper half. The lower half is full of factories and construction centers for fighters, basic commodities and even cap ships. The craft relies on materials from nearby planets but carries an internal stockpile.
The forward Anti-matter cannons are used to destroy massive warships of the juggernaught class causing tremendous damage. The Echelon is a true beast, requiring 48 hours to charge it's massive subspace drives. However, it rarely moves from it's stationary position surrounded by a large TI fleet.
TID DominatorClass: Advanced Destroyer
Length: 1200m
Width: 450m
Weapons:
2x MAC (Explosive Charge or Shield Piercing)
5x Anti-Cap Beams
4x Slasher Beams
8x AAA Beams
8x Flak Cannon
10x Missile Batteries
12x Pulse Cannons
Crew:
675
Fighters:
8 Fighter/Bomber Wings
Additional:
Ablative Hull Plating
Full C3 Capabilities
Adv. Nebula Sensors
Description:
The Dominator was developed as a Command Post vessel to work in conjunciton with other Destroyers, Corvettes and Cruisers. Featuring impressive weaponry, strong armor, and support capabilities for all types of environment, the Dominator is a worthy opponent against any GTVA ship of equal class.
The Dominator was retrofitted by the Terran Imperium to carry the MAC (Magnetic Accelerator Cannon) which hurtles shells at incredible speeds. Each shell can carry a high-explosive charge or a shield-piercing field projector. A dual burst from the MAC cannons can cause heavy damage to any warship.
TIFs DwarfClass: Swarm Fighter
Length: 15m
Width: 20m
Speed: 140m/s
Weapons:
4x Plasma Charge Cannons
Crew:
0 (Robotic)
Shields: None
Description:
The Dwarf is a super-fast, super maneuverable fighter designed to attack in large groups against enemy warships. Their incredible speed and small size makes them a difficult target even for AA Beams. Weaving and dipping, they unleash streams of plasma fire that rake a ship’s hull and blows away defensive and offensive weapons, leaving the ship crippled and helpless against larger craft.
While deadly, against enemy fighters they are more vulnerable. A lack of shielding means they are easy to pick off, though to hit them is still very difficult. Missiles are often too slow to reach the small craft before running out of fuel.
TIDx CerberusClass: Prototype Destroyer
Length: 3km
Width: 950m
Weapons:
3x Shivan Super Beam
6x Enhanced Shivan Anti-Cap Beam
6x Enhanved Shivan Slash Beams
20x Pulse Cannons
10x Flak Cannons
10x Missile Batteries (Shivan missiles)
Crew:
Unknown
Fighters:
15 Fighter/Bomber Wings
Additional:
Shivan Armor Plating
Shivan Lucifer Shield System
Shivan Jump Drive System
Vasudan Enhanced Weapons Systems
Vasudan EMP Shielding
Terran AWACS System
Description:
Very little information is available on the Cerberus.

, it doesn’t exist according to GTVI and GTVA databanks! The ship was apparently being built around the time of the GTI rebellion but was believed destroyed in an accident prior to the Hades completion. Where it has been hidden and how no record was ever found pertaining to it’s construction is a total mystery. One thing is for certain however, it represents a very large threat to any enemy force.
GTVI Craft (For my second character)
GTIJ ObsidianClass: Juggernaught
Length: 6.4km
Width: 2.2km
Weapons:
2x Helix Cannons Mk. II
12x Anti-Cap Beams
8x Slash Beams
15x AAA Beams
25x Flak Cannon
25x Missile Batteris
30x Pulse Cannons
Crew:
12,000
Fighters:
30 Fighter/Bomber Wings
Additional:
Capitol Ship Shield Generators
C3 Capabilities
Ablative Armor Plating
AWACS Sensors
Extended Range Sensor Package
12 Deployable Orbiting RBC’s
Description:
The Obsidian was revealed only a year ago by the GTVI. It is a Remote Operations Command Juggernaught designed to allow the GTVI to operate in the most remote and hazardous of conditions. Additionally it was created to destroy other Juggernaughts and for this purpose, carries 2 Helix Cannons (Mk. II). Originally fitted on an earlier GTVI warship that was destroyed when the commander overloaded the core to prevent a warfleet from breaching a vital line of defense, the Helix Cannon was developed as the most powerful beam weapon ever developed.
Creating an interlocking series of beams that formed in a sphere around the target using complex magnetic fields, the Helix would collapse the “beam sphere” on the target, slicing the hull from numberous directions at once. However, the Mk. I suffered overheating that allowed firing once every 12 hours only. The Mk. II has since overcome these difficulties.
Along with the impressive firepower and sensor systems comes two new defensive measures. The first is a simple Captiol Ship Shield generator system that allows extra defense against non-beam weaponry such as bombs and torpedoes. However, it still is only a basic system and will not hold up under sustained barrage. The next is a series of pods around the central axis of the ship. When deployed, these pods form into orbiting RBC cannons that will add an additional 12 Beams to the ship’s already powerful defense. The use of the RBC’s is power-draining however so they are deployed only if the Obsidian looses several of it’s primary weapons.