Just a thought.....non red alert carry over status. pretty self explanatory. It would be nice to do thisthat way we could have a full briefing, and our cap ships would have the same damage that they ended the previous mission with....makes defend missions even more fun. and we don't have to guesstimate how much damage will be done to the ship, then set it up like that. I don't need to explain that to you guys, you already know.
So how about it?
[Edit]Oh yeah, we would also like to be able to make afterburners a subobject, or if not, at least be able to disable them through sexp's [/Edit]