Author Topic: Casualties of War released!  (Read 10463 times)

0 Members and 1 Guest are viewing this topic.

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Casualties of War released!
Quote
Originally posted by ShadowWolf_IH
Mission 1A, the reason i don't keep thre Queb from firing at you is that your stealth system is flawed, it tells you that in the briefing about the ship.


Okay but if you`ve been spotted by the enemy you shouldn`t have to keep following the enemy ship waiting for a message to launch the TAG missile.

Oh and the one with the goals SHOULD happen on your computer cause its a logic error.
A not --is-destroyed SEXP should always become instantly true because at 00:00 the ship hasn`t been destroyed :)
 If it's not then there is something wrong with your install.
« Last Edit: March 05, 2003, 01:37:56 pm by 340 »
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
Casualties of War released!
the mission goals thing was happening, i thought i had taken care of that a while ago......the weapons stuff is what isn't happening.

Quote
Okay but if you`ve been spotted by the enemy you shouldn`t have to keep following the enemy ship waiting for a message to launch the TAG missile.


It's fixed so that if you target the queb you no longer have to follow the Isis.  It's in the editted version of the fix list.  You just posted before i finished that list is all.
« Last Edit: March 05, 2003, 02:33:06 pm by 820 »
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Casualties of War released!
Yeah. I noticed :) I`ll have to try the fixes sometime. Anyway I`ve finished playing now so I can worry about doing the voices.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
Casualties of War released!
lol, good....make it snappy bub.  Our legions of adoring fans are waiting.......
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline aldo_14

  • Gunnery Control
  • 213
Casualties of War released!
The downloads page has been updated with another set of mirror locations (for all files), thanks to Hunter :) :yes:

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
Casualties of War released!
Quote
Originally posted by ShadowWolf_IH
Fixes:
"...there is a need to know business but we don't have the need to know."   Typical Intel Ops phrase


You might try removing the "have the need" from the message, it would improve the clarity while maintaining the black ops feel.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline aldo_14

  • Gunnery Control
  • 213
Casualties of War released!
Quote
Originally posted by StratComm


You might try removing the "have the need" from the message, it would improve the clarity while maintaining the black ops feel.


I think it's a quote from The Rock.

 

Offline J.F.K.

  • 29
Casualties of War released!
Quote
Originally posted by aldo_14
'bout a year, give or take.


****! You're so committed! I've never seen that in gamers before (with the single exception of CounterStrike, perhaps).
.
[font="SerpentineDBol"]. . . . W H O . I S . T H E . M A N , . W H O . I S . T H E . M Y T H ?[/font]

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
Casualties of War released!
:lol:

This is comparable to a minicamp dude..

BlackWaterOps has been at work on their story/campaign since 99'
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline aldo_14

  • Gunnery Control
  • 213
Casualties of War released!
Quote
Originally posted by Knight Templar
:lol:

This is comparable to a minicamp dude..

BlackWaterOps has been at work on their story/campaign since 99'


not to mention MT & Inferno.  Both Reci and OtT must be getting on towards / into a second year, too.

  

Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
Casualties of War released!
I have a question.

If i were to make a Multiplayer version of Casualties, would anyone play it?  I was thinking about going ahead and doing this is a coop Campaign and releasing it with the voice pack/mission patch.  Any takers?
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline KARMA

  • Darth Hutt
  • 211
    • http://members.fortunecity.com/aranbanjo
Casualties of War released!
if i'm right, you can play mods multiplayer only via dedicated server, or the source code guys fixed this?

 

Offline aldo_14

  • Gunnery Control
  • 213
Casualties of War released!
AFAIk you can't use PXO... I talked to Icefire about it a while ago, and apparently it's quite buggy playing multi with tBP (for example).

 

Offline ShadowWolf_IH

  • A Real POF Guy
  • 211
    • CoW
Casualties of War released!
As long as all of the players have the mods it isn't much of a problem.  Except that it will say that your tables/data are hacked, and PXO will not recognize your stats for those missions.  I did this with FS1.  it worked out fine.

The only snag in this is the CB anims, they don't work in Multiplayer unless it's a team vs team mission.
You can't take the sky from me.  Can't take that from me.

Casualties of War

 

Offline KARMA

  • Darth Hutt
  • 211
    • http://members.fortunecity.com/aranbanjo
Casualties of War released!
actually in directplay (not pxo/dedicated server, just tcp/ip) if you try to play mods multiplayer 99% of the times the game crash, even if the two players have the same files, never tried with dedicated servers

 
Casualties of War released!
I'm kinda stuck at the mission where you have to destroy the AWACS arrays. The station takes too much damage from my bombs, blows up, and the objective is never fullfilled. Something wrong there.......

 

Offline aldo_14

  • Gunnery Control
  • 213
Casualties of War released!
Quote
Originally posted by RangerKarl
I'm kinda stuck at the mission where you have to destroy the AWACS arrays. The station takes too much damage from my bombs, blows up, and the objective is never fullfilled. Something wrong there.......


Are you definately targeting the AWACs dish facing you?

 

Offline Ashrak

  • Not Banned
  • 210
    • Imagination Designs
Casualties of War released!
EXTREMELY good campaign wish it was longer dough story rocked mods were cool in all together 5 out of 5 :))))
I hate My signature!

 
Casualties of War released!
I enjoyed the campaign, but the missions seemed more than a little buggy, and felt really unpolished in some areas. It's still a lot better than most, though, and the new mods were really superb.

Sid.

 

Offline Liberator

  • Poe's Law In Action
  • 210
Casualties of War released!
Very good campaign.  No major bugs but there are a couple that are ...bugging... me.

In mission 8 there are no bombs available, I looked in the mission file in Wordpad and they're supposed to be.  It even replaces the bombs on the Phoebuses with Rockeyes

Anyway, most of the missions won't open in FRED2_open_3_5_1, it gives several error messages about invalid subobjs or submodels.  

They do open in the original FRED2 however.
So as through a glass, and darkly
The age long strife I see
Where I fought in many guises,
Many names, but always me.

There are only 10 types of people in the world , those that understand binary and those that don't.