Author Topic: Ship lights?  (Read 2095 times)

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Offline Petrarch of the VBB

  • Koala-monkey
  • 211
OK, so there are the SEXPs ship-lights-on and ship-lights-off. What do they actually do? Are they for glowmaps, or something else, if something else, then how do I enable it.

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Thye don't actually do anything.  They are an artifact from the early days of glowpoint code development which was never completed.
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
There are new sexps for the glowpoint and glowmap stuff that Bobboau did, though.  They'll be in FRED 3.5.

  

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
I had several variations of the code for a specific or all glow points/maps, they should be working
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
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PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Sesquipedalian is right, at the moment they do nothing in 3.5. Here's a snippet of the SEXP code at the moment:
Code: [Select]
void sexp_ship_lights_on(int node) //-WMCoolmon
{
//Insert sexp here
}

void sexp_ship_lights_off(int node) //-WMCoolmon
{
//Insert sexp here
}
-C

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
I swere I commited them,
yes:
deactivate-glow-points
activate-glow-points
deactivate-glow-maps
activate-glow-maps
deactivate-glow-point-bank
activate-glow-point-bank
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
In that case, we should probably remove the ship-lights SEXPs in the next release...unless there's some other use planned for them?
-C