Author Topic: Render. YES!  (Read 2029 times)

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Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
  • 210
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Offline Stunaep

  • Thread Necrotech.... we bring the dead to life!
  • 210
forgot to attach the render... beh.:p
"Post-counts are like digital penises. That's why I don't like Shrike playing with mine." - an0n
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Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
Bit too mcuh Blur,...and the explosions look a little ,... bleh.

But pretty good otherwise.
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Offline Ulundel

  • Big press poppa
  • 210
Better than the F-16 one though could use some tweaking.

 

Offline Knight Templar

  • Stealth
  • 212
  • I'm a magic man, I've got magic hands.
Ocean edge :wtf:  its like wierd.. bendy.

Needs shadows.

What the others said.


:)
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Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
That water surface ends WAY too near the camera.  I know there isn't that much that can be done about it without needlessly increasing the rendering time, but the texture doesn't scale enough towards the horizon to fade.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
Add a bit more engine glow to the Myrmidon. I can see right inside the engines already.

But overall, I say its good!:)

 

Offline J.F.K.

  • 29
I actually really like the explosions, they are a nice change from all the 'flat' explosions I see around these forums. Well done. :):yes:
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