A really nice thing would be, instead of forcing the ship to face another ship, the SCP dudes could implement AI engage scripts where we could shoose the tactics the ship would use...
For example, a Ravana would use a "dive" tactic... it faces the target, fires, at a certain range the Ravana will have to disengage, fly a bit, and turn around for another dive... a ship that has beams on the side, will always fly circles around the Target in order to have the side beams pointing at it... this sort of stuff... but implemented in AI scripts so that the capship battles look realistic, where the BIG GUYS do some maneuvering