Author Topic: Multipart turrets  (Read 1907 times)

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Offline LtNarol

  • Biased Banshee
  • 211
    • http://www.3dap.com/hlp/hosted/the158th
This is something that has plagued me for years (or a year rather).  While some have been pushing for side turrets, would it be that difficult to allow multipart turrets that don't have normals pointing straight up or down?  Such turrets currently fail to track properly, although the firing positions do work.

Could you read in the normal for the turret and just assume that the FOV is going to be based on a normal perpendicular to the length and width of a ship?  Thus leaving the FOV unharmed and allowing ships to have turrets that don't point up as they come out of subspace?

Please tell me I'm not just crazy.

 

Offline redmenace

  • 211
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline LtNarol

  • Biased Banshee
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Yes, I know, but nothing came of it and therefore I'm bringing it up again ;)

 

Offline redmenace

  • 211
ok I understand. I din't mean to be mean. I was bring that up as a reference. I would love this feature since TBP turrets(ie the NOVA) look so stupid with their turrets up in the air.
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline diamondgeezer

You think they look daft, you wanna see it on the back of an ISSAPC... :ick

 

Offline LtNarol

  • Biased Banshee
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    • http://www.3dap.com/hlp/hosted/the158th
Quote
Originally posted by diamondgeezer
You think they look daft, you wanna see it on the back of an ISSAPC... :ick
Unless you've seen the liberty with its guns pointing straight up, you aint seen nothing.  She looks like she's surrendering for Pete's sake.

 

Offline diamondgeezer


 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
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There is no problem human inginuety can't solve, or human stupidity can't make!
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline LtNarol

  • Biased Banshee
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I just realized yet another problem with my theory, the engine would have no way of determining if the fov is for the dorsal or ventral arc, so therefore I propose a new flag in the subobject section, two actually: "$FOV_Dorsal" and "$FOV_Ventral" ;)

Any takers?



Bobboau?

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
And for side turrets:

"$FOV: Port"
"$FOV: Starboard"

Or perhaps

"$FOV: Left"
"$FOV: Right"

To make it idiot-proof! :D
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat