Poll

Well looky here, a S:AAB conversion! What do you lot think?

39 (65%)
6 (10%)
15 (25%)

Total Members Voted: 60

Voting closed: March 31, 2003, 04:30:54 pm

Author Topic: I need a confidence boost  (Read 7853 times)

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1/3rd of the way finished...
I've recorded a few mission briefs and some general battle comms BUT tell you the truth the pickings are slim. most of the time the background distorts the sound too much (keep in mind you need to remember whatever FS2 sounds might also be playing when they are used (like YOUR engine).... So although there is some stuff it is not as many vocals as I would have hoped for.. Plus they only made 24 episodes and I am missing like 5 of them...

  Cool news I got some of Sgt Bogus's more endearing quotes like the Grab Ass speech and an awesome failed mission speech when he yells at Hawks "You're DEAD! The whole team is DEAD and it's YOUR fault!" ;7

  Yeah I got Wang's interpretation of McQueen as a Plummer... Wonder how we'll work that in to the mission brief??? :lol:
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Offline diamondgeezer

I need a confidence boost
Ah, but, it won't be McQueen giving the briefings. Look at this and try and understand why ;7

 

Offline aldo_14

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I need a confidence boost






Textures need darkened, and a lot of work done on the shading though.  No turrets yet, not found any decent info on 'em.  Not got any info on the underside rear bit, either.

If you can wait till my Easter break (Monday after next), I can finish this proper.
« Last Edit: April 03, 2003, 03:33:46 pm by 181 »

 

Offline karajorma

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I need a confidence boost
I`ve had a thought about the hammerheads. You can`t really have the moving turrets on the player ship (unless you make the computer control it) but will you be doing it so that the computer controlled ships have their guns on turrets?

Oh. As per usual that's a thing of beauty Aldo.
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Offline aldo_14

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Quote
Originally posted by karajorma
I`ve had a thought about the hammerheads. You can`t really have the moving turrets on the player ship (unless you make the computer control it) but will you be doing it so that the computer controlled ships have their guns on turrets?


I belive the intention was that... although, when I was looking for art, I found a few pictures that seemed to show guns mounted on the wings.  Need to make the turrets seperate (on my model) for polycount reasons, anyways.  If there's a SEXP in the source code (or summat) that allows turrets to be turned on / off alal beam-lock, could use that.

 

Offline karajorma

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Quote
Originally posted by aldo_14


I belive the intention was that... although, when I was looking for art, I found a few pictures that seemed to show guns mounted on the wings.  Need to make the turrets seperate (on my model) for polycount reasons, anyways.  If there's a SEXP in the source code (or summat) that allows turrets to be turned on / off alal beam-lock, could use that.


You can turn turrets on or off from FRED without any need for SCP just use the turret-lock SEXP :)

I was actually thinking along the lines of two seperate pofs. One with gunspoints and another with turrets. S:AAB is pretty ship poor so you`ve got tonnes of space on the ships table after all.

That said you could do it by having the computer controlled ships fire their turrets and giving them no primaries while having the player have primaries but locking the turret.
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Offline diamondgeezer

I need a confidence boost
I was planning on just fixing the nose turret. Seems like the most sensible thing to do. Also, I made the spine turret solid rather than multi-part, as I figured no-one was really going to see the thing close enough to tell the diference  :nod:

 
So are you "across the pond" or "down under"?

;)
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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Offline diamondgeezer

I need a confidence boost
Note also the carrier I posted somewhere - it had 'HMS Illustrious' plastered down the side of it :cool:

 

Offline Black Wolf

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Quote
Originally posted by Star Dragon
So are you "across the pond" or "down under"?

;)


If by down under, you're asking if he's Australian, I am going to find you and attack you with large, formerly pointy, if now somehat rusted, objects. Our Flag is different, or navy has a different name, We are no more an English colony than America is except in name and technicality.

Odd. Never before have I felt such an urge to end a post with a mindless, one word insult.
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Offline Galemp

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Quote
Originally posted by Black Wolf
Our Flag is different,




:D
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Wow I had read those like 2 years ago but forgot most of them.. Read them again, still horrible! Nope, I really can't see McQueen as anything other than a chig killing machine :p

  "Terras Cassius" T.C. McQueen...  C/S - (Queen's Six)
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Offline diamondgeezer

I need a confidence boost
Close - Tyrus Cassius McQueen, callsign Queen Six.

 
Just re-watched loyalty test episode. I stand corrected DG!
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline diamondgeezer

I need a confidence boost
If this was the Corps I'd have you on spud peeling duty for a month for that mistake :D

Oh, and

Quote
Originally posted by Black Wolf
We are no more an English colony than America is except in name and technicality.


All your country are belong to the Crown :D

 
I need a confidence boost
Best line of SAAB:

"God save the King!"

 

Offline IceFire

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I need a confidence boost
Quote
Originally posted by diamondgeezer
I was planning on just fixing the nose turret. Seems like the most sensible thing to do. Also, I made the spine turret solid rather than multi-part, as I figured no-one was really going to see the thing close enough to tell the diference  :nod:

Good thinking...I would have done the same myself.  I just don't have the time to commit to this project but let me say that I really want to play it when you've got it going and that I hope you can at the very least make a quality MOD with the best looking textures and the best balance between gameplay and visual detail from the show.

Babylon 5 is my thing and making MODs for either I think requies a very similar approach.

My hats off to you!  Good lucK!
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I need a confidence boost
Stop making mods for b5 and work on BWO damnit man!

  

Offline diamondgeezer

I need a confidence boost
Quote
Originally posted by IceFire
I hope you can at the very least make a quality MOD with the best looking textures and the best balance between gameplay and visual detail from the show.


Oh hell no, I can't do that. No-one volunteered to look after the models and textures, so here I am doing them myself and they look rubbish because the intersecting polys are flickering all over the placeand the maps are produced in MS Paint. Basically, the plan is to get most everything up and running so I've got stuff to work with, then once I have something I concrete I'll bribe a modeller and/or texturer to redo everything properly. We keep telling the n00bs to get some content before recruiting, right?

Thanks for the encouragement, though. Semper Fi :)

 

Offline Gloriano

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I need a confidence boost
do you need confidence boost okay go work it now or i kill you with bad english:D
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