First off, in the MOD's multiplayer campaign, whenever someone tries to select a different fighter to use (besides the default craft for the mission), his computer crashes immediately on startup. I've tried everything I can think of to fix the problem (no luck whatsoever), Does anyone else have any ideas what the problem could be?
My second question is mostly directed at Max, Venom, Roy, or anyone else from the Robotech MOD (since I know they've been working on a very similar issue with thier transforming veritech idea). Is there any way I can dynamically alter a ship's table statistics in mission? Such as altering it's maneuverability or it's acceleration based on it's present velocity. It would really help to further differentiate between the different ship's capabilities, not to mention make multiplayer matches even more interesting (wouldn't effect single player that much since the computer only seems to know about 2x different throttle settings, full and AB

)
If anyone with any insight to these dilemas replies to this or e-mails me with some data (if you don't want it up for public eyes) I'd really appreciate it.
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I told you that
It would be done by November, well, mostly anyway...