Author Topic: Er... fairly serious TS problem...  (Read 1086 times)

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Offline diamondgeezer

Er... fairly serious TS problem...
I was well chuffed having made meself a decent looking missile in Blender. But when I came to resize it in TS, I suddenly find it won't let me scale it down enough for FS - it just defaults to 0.5 meters :shaking:

I'm assuming there's a way around this given that other people have made missile POFs before...

 

Offline Anaz

  • 210
Er... fairly serious TS problem...
dg, it is actually the size you want it to be, but TS says the smallest an entire object can be is 0.5 meters. If you mess with the size a bit you will see.
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Er... fairly serious TS problem...
PCS has a scale factor.  Change the multiplier in it to an appropriate value when you convert.
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline diamondgeezer

Er... fairly serious TS problem...
Really? Well I'll be damned... I'm doing all this using Max Sterling's ancient tutorial, you see :D

Cheers guys

 

Offline Petrarch of the VBB

  • Koala-monkey
  • 211
Er... fairly serious TS problem...
Quote
Originally posted by diamondgeezer
I'm doing all this using Max Sterling's ancient tutorial, you see :D


Christ! I thought that went out with knurr and spell!