Author Topic: Dawn of the Apocalypse news  (Read 16091 times)

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Offline TrashMan

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Dawn of the Apocalypse news
NOTED...... I'm allready on it...
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Offline Knight Templar

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Dawn of the Apocalypse news
At least make some distinction between stuff. :blah:

I know some of them say alliance in the tech descriptions, but something like the Excalibur (which I must assume is GTVA ) has nothing of refrence. Seperate them into sections (Terran, Shivan, SG-1 species, etc. ) Also, Screenshots of ships above them are A-1 Supar. (do this for weapons too :doubt:

and another thing; IIRC you had a big deal where somehow the entire Vasudan race got killed off, but not the terrans, yet you still have the GTVA in there... :wtf:

Edit: err anotherthing. Some of your tech descriptions make it sound like you are more curious or questionong of them than us.

Quote
Turret breaker:

This beam has been developed to destroy the subsystems of bigger ships.Its name should be a memory on those who died while taking out the main beams of the sathanas.


:wtf: uh.. maybe try giving it a better name then?

Quote
Dark Energy Beam:

The DEB has never been researched it has just been found. Nobody knows how this weapon could use the dark energy that does quiet high damage but ... nobody who has got that weapon wants to know it... It could be very dangerous to know how this weapon works..


:wtf: :wtf: :wtf:

At least make it sound like a classified piece of Alien technology and not give any info on it like what was up with the Sathanas in the main campaign. Right now, the only image that I get is the Ark of the Covenant from Indiana Jones...

Quote
Glory:

This is the fastest known beam! No other beam we ever saw had a faster recovery..it does not do big damage but it could be put on freighters or small cruisers!


Once again, tech description, not a little boy pointing up in the sky, shouting in awe. Tech Descriptions usually mean a paragraph of useless, but half-sensical technobabble that describes how 'it is so fast'.


To sum it all up.. What Shrike said.. :blah:
« Last Edit: April 12, 2003, 12:49:11 pm by 675 »
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Offline karajorma

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Dawn of the Apocalypse news
Quote
Originally posted by Knight Templar
and another thing; IIRC you had a big deal where somehow the entire Vasudan race gt killed off, but not the terrans, yet you still have the GTVA in there... :wtf:


I`d get rid of that entirely if I were you as it makes no sense whatsoever. As I said before the vasudans are mixed in with Terrans on about half of the Terran worlds. I doubt there would be any simple way to kill them all off unless you invent a plague of some sort.

I mentioned this to Free Terran a few threads back but I only got increasingly more nonsensical answers.
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Offline TrashMan

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Actually, I didn't make those...they will be replaced. Terran is allready working on it..I sent him all the files he needs.

hmm. Vasudans killed?:wtf:
That's something that was left behind from his OLD page....
AGAIN......:mad:
I'm gonna kill him....
« Last Edit: April 12, 2003, 12:50:08 pm by 624 »
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Offline FreeTerran

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Dawn of the Apocalypse news
Here is one concept art screen.

Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline TrashMan

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Uh...not good.
I'll have to add atmosphere to the planet.....clouds...
Bumpmap it a little and a lens flare or two....

But it turned out quite good...took me 15min in TS 5.1
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Offline FreeTerran

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Dawn of the Apocalypse news
Some new interface screens: :D









INTERFACE by Free Terran
« Last Edit: April 23, 2003, 11:41:10 am by 1059 »
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline diamondgeezer

Dawn of the Apocalypse news
Not at all shabby. Shame we've seen them all, though... no interface suprises left now :blah:

I take it you resolved your 256 colour issues?

 

Offline FreeTerran

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Dawn of the Apocalypse news
Yes all screens are in 256 COLORS 8 BIT.
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Offline silverwolf

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Dawn of the Apocalypse news
Quote
Originally posted by diamondgeezer
Not at all shabby. Shame we've seen them all, though... no interface suprises left now :blah:

I take it you resolved your 256 colour issues?


he could change them and besides we don't know if he went amazing lengths to do the ship/weapons selection

 

Offline Riven

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Dawn of the Apocalypse news
there ok, quite simple renders though. I think u'll be impressed by the 158th interface (but then i am the one making it)

EDIT: oops, didnt see the render on the page b4, nice :yes: but the comment still applies to the interface renders
« Last Edit: April 13, 2003, 01:01:38 pm by 767 »

 

Offline Killfrenzy

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Dawn of the Apocalypse news
Free Terran, a word (or several):

HOW DID YOU DO THAT?!?!?!?![/b]

I really want to know!
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
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Offline FreeTerran

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Dawn of the Apocalypse news
The 2nd concept art

« Last Edit: April 13, 2003, 01:06:23 pm by 1059 »
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Offline Riven

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Dawn of the Apocalypse news
its the big red x at the end of the universe!
no pic mate :no:

EDIT: works now! way too much bumpyness on the planet, needs atmosphere, and what the hell is the huge trench round the ocean?

 

Offline TrashMan

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added more shivan ships...bumped the planet a little.
Still needs atmosphere...

EDIT: Yes, the last pic is mine...
« Last Edit: April 13, 2003, 01:15:08 pm by 624 »
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Offline FreeTerran

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Quote
Originally posted by Killfrenzy
Free Terran, a word (or several):

HOW DID YOU DO THAT?!?!?!?!


I really want to know! [/B]


 ;7 I have it made with PSP, 3D max, Glitterato and lunarcell.
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Offline Killfrenzy

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Dawn of the Apocalypse news
I have PSP, PS and both plugins.

Tell me how to put those cool backgrounds onto the interface.:)
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

  

Offline TrashMan

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Dawn of the Apocalypse news
The trench....there are trenches in the ocean...anyway, that's the best Earth texture I could find (4600x3400)

EDIT: these are only some of the interface pics.... will select he best of them all, so none of the ones shown here migt actually end up in the MOD..............
« Last Edit: April 13, 2003, 01:24:08 pm by 624 »
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Offline Riven

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Dawn of the Apocalypse news
extract the originals, convert to rgb, select the transparent areas using polgon select, delete the transparent areas and stick a bg behind it, convert back to index 256 and stick in interface folder.

 

Offline Riven

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Dawn of the Apocalypse news
Quote
Originally posted by TrashMan
The trench....there are trenches in the ocean...anyway, that's the best Earth texture I could find (4600x3400)


dont think they afect the bump much though, only the colour!