Author Topic: Operation Flashpoint 2!  (Read 2816 times)

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Offline Petrarch of the VBB

  • Koala-monkey
  • 211
Operation Flashpoint 2!
I have found on numersous OFP fan sites, news of OFP 2!

The official site is here, it doesn't say much, but at least it proves the game's existence.

 

Offline Darkage

  • CRAZY RENDER RABBIT
  • 211
I am gonna watch this closely, and if it's as good as the frist one then i'll proberly buy it:)
[email protected]
Returned from the dead.

 

Offline Petrarch of the VBB

  • Koala-monkey
  • 211
Only probably?

 

Offline Gortef

  • 210
  • A meat popsicle
well... propably :D
You never know ;)

Look's like a winner though
Habeeb it...

 
What, 2? Oh crap, like 1 wasn't big OR hard enough. I hope they manage to stick working radar equipment in this time.

 

Offline Crazy_Ivan80

  • Node Warrior
  • 27
I hope it really gets a dynamic campaign...

'another theatre in modern warfare' : what could that be? Vietnam? although there have been a rather large number of games with that setting.

Any guesses?

as OpFlash1 being hard... meh, only if you can't read a map. :p
« Last Edit: April 17, 2003, 01:02:39 pm by 169 »
It came from outer space! What? Dunno, but it's going back on the next flight!
Proud member of Hard Light Productions. The last, best hope for Freespace...
:ha:

 

Offline Petrarch of the VBB

  • Koala-monkey
  • 211
Resistance is very hard, so is Red Hammer.

I have still to complete Resistance without cheating.

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by Crazy_Ivan80
I hope it really gets a dynamic campaign...

'another theatre in modern warfare' : what could that be? Vietnam? although there have been a rather large number of games with that setting.

Any guesses?

as OpFlash1 being hard... meh, only if you can't read a map. :p


Middle East?

 

Offline vyper

  • 210
  • The Sexy Scotsman
Quote
Originally posted by aldo_14


Middle East?


Operation Flashpoint 2: Shock and Awe






:nervous:
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 

Offline Zeronet

  • Hanger Man
  • 29
Of course its Vietnam. How do i know this?

Well compare this picture on the operation flashpoint 2 site.

http://www.codemasters.com/flashpoint2/uk/operationflashpoint2.php

To this one below of US marines on a combat-recon mission in Vietnam.







http://www.vietnampix.com/faces2a.htm
Got Ether?

 

Offline Petrarch of the VBB

  • Koala-monkey
  • 211
May be that's just filler until they get a decent pic?

But you're probably right. There have been a lot of 'Nam mods for OFP, so it's only fair that the developers (and who knows even the publishers) take notice of the game's fans.

If only Interplay could do the same...

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by vyper


Operation Flashpoint 2: Shock and Awe






:nervous:


Nah...Sony trademarked 'Shock And Awe' within a couple of days of the war starting.  Sony America, shockingly enough.....

I hope Op2 isn't set in Vietnam, though - what little I konw of 'Nam suggests it was pretty much a case of shooting at bushes while someone shot at you - not great for a game like Flashpoint IMO.  Plus there weren't really any tanks or air support for the Vietcong AFAIK - which would hurt variety.  On the other hand, you;d get a Huey..... :)  I can only actually think of one game set in 'Nam, though , and I'm not sure if it's out yet.  Think it's called Vietcong or something.

NB:  Bear in mind - the first game had a picture of a soldier on the box too, but it wasn;t even set in a 'real' war.

 

Offline Petrarch of the VBB

  • Koala-monkey
  • 211
And unless they overhauled the engine completely, 'nam would not work. Trees and bushes don't look that good in OFP, so I doubt they would make a jungle-based game, as it would just look horrid.

 

Offline Crazy_Ivan80

  • Node Warrior
  • 27
Quote
Originally posted by aldo_14


Nah...Sony trademarked 'Shock And Awe' within a couple of days of the war starting.  Sony America, shockingly enough.....
 


no they didn't. They tried to do it but failed, or rather, backed down.
It came from outer space! What? Dunno, but it's going back on the next flight!
Proud member of Hard Light Productions. The last, best hope for Freespace...
:ha:

 

Offline Zeronet

  • Hanger Man
  • 29
I guess time will prove me right, seeing as everybody refuses to believe its set in Nam.

I actually think the OFP engine does jungle rather good, nothing like a good SEB game.
Got Ether?

 

Offline pyro-manic

  • FlambĂ©
  • 210
This is really annoying me...

I couldn't get OPFLASH to work on my PC. :(  It installed just fine, and ran no problem. Just one thing though - NO PICTURE. I got the sounds and everything - I could even start a game (by accidentally clicking the start button even though I couldn't see it), though I didn't last very long.  I tried updating the drivers for my graphics card, etc. I even tried a different copy of the game ( in case it was faulty), but nothing. Not a thing.

AAAAAGHH!

Anyone have any ideas? I really want to play it (Hidden and Dangerous kicked ass), but I can't find any help anywhere. :(
Any fool can pull a trigger...

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by Petrarch of the VBB
And unless they overhauled the engine completely, 'nam would not work. Trees and bushes don't look that good in OFP, so I doubt they would make a jungle-based game, as it would just look horrid.


I think the engines going to be overhauled / rewritten for Op2, anways.  Especially given the release data and the time before it was announced.

 

Offline Petrarch of the VBB

  • Koala-monkey
  • 211
Quote
Originally posted by pyro-manic

Anyone have any ideas?


What's your GFX card, and what res/colour depth were you running OFP in?

  

Offline Hudzy

  • Apollo Pilot
  • 28
Could anyone actually run Flashpoint: Resistance at full detail levels?

 

Offline Petrarch of the VBB

  • Koala-monkey
  • 211
I've got all the textures at 2048*2048, but as for the detail slider in the game's own video control panel it's at 6..18, or whatever it is.

I only get slowdown when it's loading an Island, and when there are a lot, and I mean A LOT of units on screen.