Author Topic: Of TrueSpace and Zooming  (Read 1400 times)

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Of TrueSpace and Zooming
This may seem like a stupid question, can the zoom out distance in trueSpace3.2 be altered. Currently, I can only zoom out so far so that if an object is greater than 20m on a side then it can bearily fit on the screem, but any larger object and I'm stuck. Or do I have to build a model smaller than scale, texture it and then scale it up using the 'Object Info' window?

Thanks.
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Offline Bobboau

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Of TrueSpace and Zooming
zoom out then select the move view useing screen space and move along the z axis (right mouse button)
or you could use a camera
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Offline karajorma

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Of TrueSpace and Zooming
I always find it easier to model within the limits of the zoom and then scale up using a little TSX called Fabulous Expando (well until I got TS6 and found that it crashed it!) but you don`t actually need to do things that way, Bobboau's way should work well enough.
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Offline StratComm

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Of TrueSpace and Zooming
Learn to use that little colorful axis thing in the bottom corner of the screen.  It works wonders for moving around in 3d space.  Zooming actually alters your perspective in 3d view so it's really better to just leave it alone when modeling I've found.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Petrarch of the VBB

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Of TrueSpace and Zooming
Well is you're using it to make models, you dont need them to be that big,as you can scale them up using PCS.

  
Of TrueSpace and Zooming
Thanks.
'Honour the valiant who fall beneath your sword, but pity the warrior who slays all his foes' - G'trok, in the poem lu geng

'Clarification is not to make oneself clear, it is to put oneself in the clear.' - Sir Humphrey Appleby

Why not visit the Time of Change website?

Or perhaps my own website - Telencephalon