Author Topic: Inferno News  (Read 42124 times)

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Offline Woolie Wool

  • 211
  • Fire main batteries
Quote
Originally posted by Woomeister
Core files pack is up and working.


One word:

[size=65535]YES![/size][/b]

*dies of joy*
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

  

Offline Roy fokker

  • Flaming FREDder
  • 29
Quote
Originally posted by Woolie Wool


One word:

[size=65535]YES![/size]
[/b]

*dies of joy* [/B]


play our mission and you will die of too much joy in one mission :D
Roy Fokker
Mission designer for  Inferno and Wing Commander Saga

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
There's no tables in that file if that's why your happy :p

 

Offline Woolie Wool

  • 211
  • Fire main batteries
WHY DID YOU OMIT THE TABLES?!?!

*kicks Woomeister*
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 
My Inferno campaign that I am making is going strong and now contains five (of twenty) missions. Any comments or suggestions out there?:nod:

 

Offline Rampage

  • Son Of Rampage
  • 211
  • Urogynaecologist
Quote
Originally posted by Blitzerland
Any comments or suggestions out there?:nod:


You must present it to us first.  But still, keep up your progress! :yes:

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
Added GalacticEmperors Orpheus reskin and the INF Tools pack to the INF Archives, missions will be added a bit later.

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
Added my new Lucifer to the archives

INF R1 has reached 1283 downloads from the 3 versions I can check.

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
INF R1 now up to 1781 downloads, which is 1700+ more than I expected :D

 
Well, those 1800+ downloads are just the beginning. I remember  when I joined up HLP we were about 600+. Now we are 1400 people registered at HLP.

Now thanks to INF, TBP, SCP, and hopefully more acronyms, we 're getting there.

It has been quite a time since I saw a " Fs2 is dead" thread.

@Woo and crew. You had a good deal with Fs2 revival! Be proud. You earned it! :nod:
« Last Edit: October 09, 2003, 06:58:39 am by 970 »
If you want to be ready for Wing Commander Saga: The Darkest Dawn, then download and play the prologue first.

Here,

http://www.wcsaga.com/downloads/files/download/releases-prologue-setup-exe.html

Then, while waiting for the Darkest dawn, Download Starshatter 4.02

http://www.starshattermods.com/infusions/pro_download_panel/download.php?did=214

You 'll understand why once you have.

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
Things are going to get even more interesting ;7

Wait till you see what I've been doing with the Shivans :drevil:

 

Offline Kosh

  • A year behind what's funny
  • 210
Uh-oh, he's got that look...... :)
"The reason for this is that the original Fortran got so convoluted and extensive (10's of millions of lines of code) that no-one can actually figure out how it works, there's a massive project going on to decode the original Fortran and write a more modern system, but until then, the UK communication network is actually relying heavily on 35 year old Fortran that nobody understands." - Flipside

Brain I/O error
Replace and press any key

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Quote
Originally posted by Woomeister
INF R1 now up to 1781 downloads, which is 1700+ more than I expected :D


We pimp you good. :D
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 
Some news:

Terran rebalance almost complete - the biggest bit of our rebalancing project is almost finished, with only the fighters left to do. The (GTVA) Terrans have a number of exclusive weapons to use in four fighter categories - standard, heavy, advanced dogfight, and bomber.

Standard weapons are your bread-and-butter guns like the Subach, Prometheus, and basic heat and aspect seeking weapons. They can be carried by every Terran fighter class. Heavy guns can only be carried on bigger and more powerful ships like the Alves and Keres, and consume much higher energy and cargo capacities. Advanced dogfighting weapons are restricted to the more powerful light and medium ships in the game, as well as the most modern heavy fighters. They consume less energy/cargo and do less damage than heavy weapons, but are more efficient. Bomber weapons are torpedoes and very heavy plasma cannons that can blow a capital ship apart by themselves.

Capital ships also have their own unique turret weapons. The Terrans have an advanced array of turret primaries such as disruptor beams for shutting down capital ships and fighters, anti-fighter cluster guns to give cruisers a much-needed wide field weapon, EMP and energy leeching blasters, mass drivers, 'superflak', and shield-killing photon cannons. They only have a few interesting turret secondaries though, as we want to differentiate between each race/faction's technology.

Different classes of capships are now very much single-purpose. Cruisers are the best anti-fighter platforms and can make deadly zones of fire with their advanced weapons. Corvettes can still fend off cruisers but they are designed for supporting rather than offensive duties. Their disruptor, EMP and leeching turrets can hinder both large and small targets for other forces to destroy. Destroyers are the best all-round ships, with anti-fighter classes providing a long-range screen against fighters and bombers, anti-ship classes tearing apart larger targets, and carrier classes doing a bit of both AND launching their fighter squadrons. As for the classes above this, you'll have to wait and see. :)

We will be applying these templates to the other factions with a few alterations, but the goal is to make Inferno less of a anything-bigger-is-better game and a lot more role-based.

 

Offline phreak

  • Gun Phreak
  • 211
  • -1
but there still are a bunch of big ships ;).  The next chapter (and the redone first) will take full advantage of SCP gameplay features.  depending on what happens, its likely you will see ballistic primaries, tertiary weapons systems, and a bunch of other stuff seen on the FS2 Wiki thingy it needs finished. someone please help me :)
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline J3Vr6

  • 28
When do you think you'll have a re-release of 1?  Hopefully my computer can work before that!


Btw, is Inferno going to take advantage of hi poly counts for ships in the future?
"I wanna drink til I'm drunk, and smoke til I'm senseless..."
-Tricky

"Hey barkeep, who's leg do I have to hump to get a dry martini around here?"
-Brian, Family Guy

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
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    • Inferno SCP
Quote
Originally posted by J3Vr6
When do you think you'll have a re-release of 1?  Hopefully my computer can work before that!


Probably will be a while

Quote
Originally posted by J3Vr6
Btw, is Inferno going to take advantage of hi poly counts for ships in the future?



nope

 
Some glory shots...



Raiden class corvette



Oberon class escort destroyer



Mihos in shadow



Cabari class carrier-type destroyer with Herc III escorts



Geb class corvette



A Shivan Andhaka class frigate gets pummeled by an Oberon's plasma cannons

 

Offline Gloriano

  • silver dracon
  • 210
  • Machina terra
You must have chaos within you to give birth to a dancing star.- Nietzsche

When in despair I remember that all through history the way of truth and love has always won; there have been tyrants and murderers, and for a time they can seem invincible, but in the end they always fall.- Mahatma Gandhi

 

Offline Lt.Cannonfodder

  • 210
  • Digitalous Grunteous
Quote
Originally posted by Holy Imperial Gloriano
:cool: :yes:


:yes:  Indeed. Looks fantastic. I've always liked eyecandy :D