Author Topic: Robotech Mod  (Read 14218 times)

0 Members and 2 Guests are viewing this topic.

Offline Raptor

  • 210
An Update:

Pretty much finshed making the mesh for a new bow, but TS is being a real pig about applying the textures :hopping:  I just don't get what its doing....

I think I'll just use a altered original for a bit, till I can get a whole new ship made.......
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
That would be wierd...to watch a cutscene every time you transformed. Too long and difficult.

 

Offline Steel

  • 26
    • http://www.rlgaming.com
well, the SDF-1 certainly did not transform THAT often, especially once they figured out the damage it did to the city inside...

there is the issue of the Veritechs transforming, and how to handle that - not necessarilly your own but the others wround you - and how to get the AI to decide the best time to transform for tactical advantage...

i think the old RT team was having some difficulty with that...at least the actual transformation.  now if a cutscene was done for every one of those transformations, i agree that would not be good...
Helmut "Steel" Fritz
Stop, Look, and Listen

XO, Wings of Fury
http://www.wings-of-fury.com

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
would be nice if the RT mod could get re-started.
I'd get back to working on it... :D:thepimp:

 

Offline Whitelight

  • 29
  • Thing, man like
Uh oh, looks like the forums have been removed from the robotech site, I can smell the stench of a death (Robotech)

To bad to, I thought the mod was cool...
Simpicity of character is the natural resualt of profound thought

 

Offline Whitelight

  • 29
  • Thing, man like
I`m a bonehead :o
Oops, the robotech forums are back up, sorry for my mistake in my eariler post.. An oversight on my part :confused:
Simpicity of character is the natural resualt of profound thought

 
Inquiring minds want to know...
If you want to be ready for Wing Commander Saga: The Darkest Dawn, then download and play the prologue first.

Here,

http://www.wcsaga.com/downloads/files/download/releases-prologue-setup-exe.html

Then, while waiting for the Darkest dawn, Download Starshatter 4.02

http://www.starshattermods.com/infusions/pro_download_panel/download.php?did=214

You 'll understand why once you have.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
it is dead, just let it reast in peace...
SCREW CANON!

 
I haven't been on awhile so if this shouldn't be directed to you I apologise...

   Did I send you that SDF-1 (cause I have that one and a more realistic one - incredibly sick polly count) so if you need the textures let me know. That is if you can translate the textures from the original 6k model to the new FS2 one...

 If so go ahead and wrap that sucker up and see how it's really comming along. MOdels look so different once the textures are on it so I wouldn't be surprised if it could pass for game quality as is...


   I haven't heard from the SFC people, they are supposed to get back to me about sharing some of their REF based ships (like the Izaki and Garfish capships)... Plus Invid (rumored)...

   I've decided to go back under the radar (like SAAB) mainly cause not enough modlers are available/interested, but I'll certainly post if anything more developes for FS2 REF mod...

   The models I converted need more work (like broken down into subobjects/lods) ect..   Mostly they are eye candy, but half of them crash the game when about to explode or first time shot at... Can anyone tell me why that happens?

    Let me know if there is anymore SAAB news (unfortunately my contributions in that area can't continue - my limits were reached, though I look forward to the finished effort!)

  As for another show Bab5 release 2 is kickass! I appreciated teh fact that they relased more ships then they planned (I can try to finish some of them off). Plus I can drop my whitestar in cause they already have the loadtout screens and animations for interface/hud/ect... (Thanks B5 team!!!)

   Since the realese is done if there are any B5 modlers available who might be interested I have some narn/centauri/shadow models that need some work (I have finished the shadow fighter however)...

   as an end note the worst front so far is Gundam, I have been majorly unsuccessful even in the Gundam community trying to find/get gundams/robots of FS caliber... The one modler I found was a high school student who seemed to be uninterested in reading Karajorma's ship creation guide to understand why the 2 suits he sent wouldn't work in FS, so he gave up.

I have sttoped as desperately as going to the mall to pick up starcraft for $6.00 so I can DL the Gundam Century mod hoping to extract teh gundam models and convert them to a workable format though most of them look primitive and do not do the justice a fully realised FS2 model would do (but something is better than nothing)

  Main problem is  - How do I extract models from starcraft??? I know it is possible cause someone realeased a terran wship that looks like a mallet head with an engine block on the back (main terran battleship shown on box).  true it was an obj format but I can convert that to 3ds and then to cob...

Can anyone tell me what I need to do to accomplish this?
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline Black Wolf

  • Twisted Infinities
  • 212
  • Hey! You! Get off-a my cloud!
    • Visit the TI homepage!
Can't be done, for the simple reason that SC uses sprites and animations, not models. I'd say whoever released that battleship did it from scratch.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

  

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
I really didn't do much work on the SDF-1...
I really ought to... These f**** exams and the DOTA mod take up much time. The exams will be over in a few days!:D

Anyway, I don't intend to texture it.
Once the model is done I'll post a pic and someone else will (hopefully) texture it...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Black Wolf - You saved my $6.00 ;)

Trashman - Good luck on those exams!

Here are some fun stuff to pimp (throwing together stuff made by little ludi and my own twisted visions)...

     The Ent-F Soulwolf Class

  Inside a starbase (Ent- D and voyager inside, lots of rooms here folks!)

 What else lurks near ZaHaDum? Old enemies and new allies?


  And since ID4 is around the corner again, a repost of my invasion.

  Lastly look in the upper right corner for 2 SDF-1's and the deadelus (pormethues not shown but I have it also)...
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
I wouldn't mind getting my hands on your planes ( f18, etc ). do they have lods?
SCREW CANON!

 
u know if people started getting things togeather, it wouldnt be a bad idea to have a "basic" converstion atleast, somewhat better then the original that came out from the old RT website.


and btw stardragon, i was browsing some of ur other works, good stuff.

ps, whats this? http://photo.starblvd.net/Star_Dragon/6-4-2-1043929392?m=0&pg=5&ro=3&co=1

 
That's the super secret Axis of Evil battleship! (so U got curious and did more than just look at the pictures linked eh? I'll ask my Vorlon friends to send an inquisitor your way to say thanks...) :drevil:

  Hehe yeah Gevetter Lars made that ship but it needs to be broken down into subobjects. I resued it raw from his model dump and as soon as I saw it I knew it had to be one of my bad guy cap ships! I used a spiderman texture from the mask part as well as an ALIEN (the movie type) texture to represent a fusion of Shadow/Shivan tech. The Septerra brings horrific realization of imminent death to those that happen to view it. IT's massive array of lethal beam weaponry make this ship  much more powerful than a standard battleship (as you can see each wing has a battery of turrents, what you don't see is an equal amount UNDER each wing giving a respect for the broad side manuever as well as incredible arcs of fire)...

Hey venom  some of them have lods, I RAR'ed thm up but when I treid to send them to your page mail outlook screwed up... end me a not to [email protected] and I'll reply witht he attachments... Plus I think you'll find the destroyer and carrier textures useful. I like the destroyers turrents. no barrels, just lines like phaser strips...(very high tech looking). ;) If you want 2 naval ships that is.. planes ready to go! I only ask you make whater you can make working outta the bunch available to HLP people..

[edit]

  Last few hours before work I managed to get these in game... (nned someone who knows how to do turrents and cap ship table to finish them off though.. ;)

A new Zentreadi Cruiser, and teh RDF Deadelus!





enjoy! Working on Prometheus and some other zent stuff..
« Last Edit: June 26, 2003, 07:49:56 pm by 622 »
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 
You remind me of my boyhood, making me oh so happy in the process. (I still hum the Robotech tune, even if I don't really know why and how) and also the terrible wait until the next robotech installment was on the TV.

I fully respect Venom and his decision of retiring from that project.
I don't know if anything can be made out of what exists yet. Abandoned projects are a dime a dozen over the net. However, even the fact that a glimmer of hope exists is better than no hope at all!
If you want to be ready for Wing Commander Saga: The Darkest Dawn, then download and play the prologue first.

Here,

http://www.wcsaga.com/downloads/files/download/releases-prologue-setup-exe.html

Then, while waiting for the Darkest dawn, Download Starshatter 4.02

http://www.starshattermods.com/infusions/pro_download_panel/download.php?did=214

You 'll understand why once you have.

 

Offline Steel

  • 26
    • http://www.rlgaming.com
Keravnos - agreed.  This would be so cool if it ever came to fruition.
Helmut "Steel" Fritz
Stop, Look, and Listen

XO, Wings of Fury
http://www.wings-of-fury.com

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by Star Dragon
I only ask you make whater you can make working outta the bunch available to HLP people..


of course :) That's what I did last time with the F22.
SCREW CANON!

 
Guess I missed that one! I was gonna try to find that file to send but moot huh? He he....


GT-Keravnos...  Hmming the tune huh? You outta try my Force of Arms mission (the last one)... Main problem is I don't understand the music thing (or care to learn) so I minimise start winamp (MInmei's - We Will Win!) and jump back into action /unpause... Funny thing is the main voices also have that song in the background and though the timing is off it works!!! LOL Plus it's more of a rush to hear Breeti and Azonia cherring the battlegroup on as you face probable destruction.

Before my hard drive crashed I had a backup of the mission briefs (voice only) so I lost all the avi's I made from teh DVD's :(
Eentually I will do them again but only after teh bulk of the new models are finished (need more motovation)...

If someone can host a large file (under 100mb) I am thinking of making a robotech trailer (I can never get the one from robotech.lan to DL!!! 8 mb)...  That way you can see/hear how teh existing mod has been interprted plus the addtion of show voices is cool! (plus this will give me practice for NEXUS - the all multi-verse free for all (that should be one hell of a trailer ;)) As for the star trek TC... I didn't want to show it right away but since I already posted the picture (I was weak) I was thinking of doing a recreation of the ST motion picture type intro where teh new enterprise is approached by shuttle and given the once around in the space dock (Enterprise-F) some other ships will be near and maybe another ship constuction facility and some planet ( I decided against a background of some re-named cardassian station from a tv show - LOL). However I smirked at the idea of a lineup of of EVERY class of Enterprise from NX to E as you get close to the dock...
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
yeah, I made a F22 to come along with that landscape mission demonstration thinguy I made a couple months ago. too lazy to search for the thread, tho.
SCREW CANON!