Author Topic: Contest: Bug killing, SCP Coders only  (Read 6989 times)

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Offline Inquisitor

Contest: Bug killing, SCP Coders only
Ok,

We have a Bugzilla bug database (that hopefully will grow, if the community takes up the challenge).

The coder who closes (tjhat means, fix, test, and actually mark the bug as closed in Buzilla) the most bugs in the next 30 days gets 50 bucks, or a copy of Freelancer, depending on the legality of cash priozes in your part of the world and the preference of the winner.

We'll be under a psuedo code freeze.

You have to "buy your way into" new code, so if you have new code you want to commit, you must fix and close an unrelated bug in Bugzilla.

The bug has to exist, cannot be a duplicate, and you can't code one in just to fix it ;)

To commit new code, you must show me the bugzilla ID of that bug, and that it has been closed. I recommend extensive use of the tester list.

Questions?
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Offline phreak

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Offically approved by Ebola Virus Man :wtf:
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Offline Inquisitor

Contest: Bug killing, SCP Coders only
Can you close them? I'll check these out :)
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Offline phreak

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Contest: Bug killing, SCP Coders only
ok
Offically approved by Ebola Virus Man :wtf:
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Offline Inquisitor

Contest: Bug killing, SCP Coders only
Part of the impetus of this is to get you guys used to using the tool. I don;t need to approve every bug closure.

If you think you nailed it, good enough for me :) Besides, teh community will scream if it still lives and will either resubmit or, I will reopen it ;)

Though I am kinda partial to the idea of people posting their progress :)
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Offline phreak

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Contest: Bug killing, SCP Coders only
Quote
Originally posted by Inquisitor
Though I am kinda partial to the idea of people posting their progress :)


The community knows we're working
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Offline Goober5000

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Contest: Bug killing, SCP Coders only
Don't forget your missile trail bug fix.

Here's an interesting example of dedication to bug-removal:
Quote
On January 4, 1986 the "final" bug in Metafont was discovered and removed.  If an error still lurks in the code, Donald E. Knuth promises to pay a finder's fee which doubles every year to the first person who finds it.  Happy hunting.

http://medan.math.ias.edu/cgi-bin/man-cgi?mf+1

No bug has been found since. :eek2:
« Last Edit: May 05, 2003, 08:17:35 pm by 561 »

 

Offline phreak

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Contest: Bug killing, SCP Coders only
wow -- i wonder how much its worth

Goob: I still haven't tested the missile trails with ABtrails.  I'm not doing phreak.bugs_found++ until then.

isn't C humor great :nervous:
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Offline Goober5000

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Contest: Bug killing, SCP Coders only
Quote
Originally posted by PhReAk
wow -- i wonder how much its worth


Let's see - from 1986 to 2003 is 17 years, and 2^17 is 131,072... the prizes apparently start at $2.56, so that would make the current value $335,544.32! :eek2: :eek2: :eek2:

Quote
Goob: I still haven't tested the missile trails with ABtrails.  I'm not doing phreak.bugs_found++ until then.

isn't C humor great :nervous:


:lol:

 

Offline Inquisitor

Contest: Bug killing, SCP Coders only
:)
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Offline Inquisitor

Contest: Bug killing, SCP Coders only
kied for convenience.
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Offline Bobboau

  • Just a MODern kinda guy
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    And MODest too
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Contest: Bug killing, SCP Coders only
there seems to be a strange locking bug that has cropped up, the small amount of looking into it has led me to think it might have something to do with the input controles as I did a break in one of these odd lockups and it spit me out in joy_process() wich runs a seperate thread

also I was wondering if we could get the windowed mode to render faster, from my experience with Aurora this is likely due to the render window and the back buffer not being the same resolution or color depth
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


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Offline Inquisitor

Contest: Bug killing, SCP Coders only
Technically the deadline is tomorrow.

I could be convinced to let it go another couple days, till the weekend.


Care to post your totals?
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Offline phreak

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Contest: Bug killing, SCP Coders only
6 closed, 2 assigned and still in testing
2 fixed that weren't on the list (opengl fogging and hi-res textures)
Offically approved by Ebola Virus Man :wtf:
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Offline Goober5000

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Contest: Bug killing, SCP Coders only
I think Phreak wins. :)

I haven't been able to do much recently due to me being away and then coming back to find my computer out of commission.

 

Offline Inquisitor

Contest: Bug killing, SCP Coders only
I'll let it go till Sunday, then we can do a count :)
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Offline Inquisitor

Contest: Bug killing, SCP Coders only
Almost done, think phreak is leading?

:)
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Offline Inquisitor

Contest: Bug killing, SCP Coders only
TODAYS THE DAY!

I'll close it down when i get back from a party this afternoon, so :)
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Offline Goober5000

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Contest: Bug killing, SCP Coders only
We're not going to release 3.6 right away, are we?  I'd like to fix some stuff and straighten out some things first.

  

Offline phreak

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Contest: Bug killing, SCP Coders only
we need to put in kazan's multi code and that should be all.
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