I'd like to put down a few things I think are important.
Gameplay >= Realism.
None of this is real. Therefore, Gameplay > Conjecture.
This is our own project, and we do not need to stick to the Totally Games precidents of turning at 33% throttle, ISD shield generators, SSD size, etc. If you want to play X-Wing Alliance, go play X-Wing Alliance.
We will attempt to maintain the 'feel' of the original games, however, this is the Freespace engine and we must consider how Freespace-style gameplay is handled.
There are many conflicting sources on the Internet and in print. We will go with whatever seems closest to the movies, and is suitable for gameplay.
Our weapons are not specified in gigatons. They are specified in Hitpoints. They will be optimized for play balance.
I am Oz, the great and terrible.