i've noticed a strange color shift of the textures from the pcx to modview and moreagain to fs2, for example blue tends to become something like brown/green.
There is also an heavy detail degradation that i think depends to the graphic card and game settings.... does the color shift depends by the fs2 engine or my graphic (vodoo2)card?
(so..it is a known and general effect or it happens only to me?)
I mean... if the problem is from the fs2 engine i'd like to know exactly how it works to create textures with a more rely to what will be seen in game, otherwise if the problem is noly mine due to the graphic card.. well, it doesent matter
