Author Topic: Very basic Truespace question  (Read 2030 times)

0 Members and 1 Guest are viewing this topic.

Very basic Truespace question
What rotation do I want the object at, so that the front is where the front should be in FS2? :D

Oh yeah... any tutorials dealing with how to make ships for FS2 in Truespace would be greatly appreciated.

Cheers.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
Very basic Truespace question
Top wiev - the ship should face left (<------)
Then just cliks axes/normalise rotation.....:D
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

  

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Very basic Truespace question
Check the modding section of my FAQ for all the ones I know about. Ramapage's one has moved but there's a thread about that hereabouts anyway.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Rampage

  • Son Of Rampage
  • 211
  • Urogynaecologist
Very basic Truespace question
Check my siggy and follow the menu to the "Developer's Section".

 
Very basic Truespace question
Thanks guys. :)

 
Very basic Truespace question
Thought I would save space by posting this question on this thread.

I want an engine glow! I'm not worried about flame thrusters or anything, I just want a nice little glow. I have Truespace, PCS, and FS2View. What do I do?

Thanks.

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
Very basic Truespace question
You have to use PCS to do glows. And I would also suggest you DL ModelView32, which allows you to see where the glows are.

You have to use the 'Thrusters' section of PCS. I'm sure someone else can explain it better!
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 
Very basic Truespace question
Quote
Originally posted by Killfrenzy
You have to use PCS to do glows. And I would also suggest you DL ModelView32, which allows you to see where the glows are.

You have to use the 'Thrusters' section of PCS. I'm sure someone else can explain it better!


I have both of those programs. I add the engine glows using PCS and then when I load up ModelView32 to move it with a visual reference to the right spot, I see that the Thrusters option after cliking edit POF is greyed out. Also, when I click to see thrusters I see the purple line but there is no star. On the Perseus fighter, Thrusters was also greyed out but the purple line had a nice purple star with it.

Any ideas, anyone? :hopping:

 
Very basic Truespace question
Its okay, I figured it out after glancing upon a little heading saying "radius", with a little figure saying "0" next to it.

:nervous:

 

Offline HotSnoJ

  • Knossos Online!
  • 29
    • http://josherickson.org
Very basic Truespace question
Quote
Originally posted by Assassin
Its okay, I figured it out after glancing upon a little heading saying "radius", with a little figure saying "0" next to it.

:nervous:


Ahh, the smell of newbie roasting in experience. :drevil:
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 
Very basic Truespace question
Quote
Originally posted by HotSnoJ


Ahh, the smell of newbie roasting in experience. :drevil:



I'm more of a born again newbie, since i've had FS1 since the day of its release and was on the VBB over 3 or 4 years ago, and used to work for Ground Freespace and whatever FS2 watch was called before it was FS2 watch.

Relearning is a humbling experience. :(

 

Offline HotSnoJ

  • Knossos Online!
  • 29
    • http://josherickson.org
Very basic Truespace question
Quote
Originally posted by Assassin



I'm more of a born again newbie, since i've had FS1 since the day of its release and was on the VBB over 3 or 4 years ago, and used to work for Ground Freespace and whatever FS2 watch was called before it was FS2 watch.

Relearning is a humbling experience. :(


W:eek2:W you have even more it sounds then I do!

I retrect that statment.
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 
Very basic Truespace question
Quote
Originally posted by HotSnoJ


W:eek2:W you have even more it sounds then I do!

I retrect that statment.


lol I wouldn't worry, I'm equal to most newbies in modding skills these days anyway. :)