Why create the version 3.5.3 a txt file in the freespace 2 directory at every start ?
e.g. Filename = DBUG-Tobias-D(06-16-03) T(13-59-00).txt
DBUGFILE Active: Tobias 06/16/03 13:59:00
OS: Windows XP Release, E:\FreeSpace2\FS2_OPEN.exe
[2d.cpp,1033] About to init 102
[GrD3D.cpp,2645] gr_d3d_init start
[GrD3D.cpp,2764] Mode: 1024 x 768 x 32 bit
[GrD3D.cpp,2786] Using hardware vertex processing
[GrD3D.cpp,2794] D3D_32bit 1, bits_per_pixel 32
[GrD3D.cpp,2391] Using: D3DFMT_A4R4G4B4
[GrD3D.cpp,2382] Using: D3DFMT_A1R5G5B5
[GrD3D.cpp,2513] default_32_alpha_tformat 21
[GrD3D.cpp,1064] D3D_fog_mode 1
[GrD3DTexture.cpp,1088] Using small textures
[GrD3DTexture.cpp,1095] Max textures: 256 256
[GrD3D.cpp,2332] Using: D3DFMT_X8R8G8B8
[GrD3D.cpp,2872] D3d_rendition_uvs: 1
[GrD3D.cpp,2901] gr_d3d_init end
[GrD3DBmpman.cpp, 394] Cant load beam-judge-1.pcx
[GrD3D.cpp,2332] Using: D3DFMT_X8R8G8B8
[GrD3D.cpp,2332] Using: D3DFMT_X8R8G8B8
[GrD3D.cpp,2332] Using: D3DFMT_X8R8G8B8
[GrD3D.cpp,2332] Using: D3DFMT_X8R8G8B8
[GrD3D.cpp, 868] Number of unfreed textures 0
Normal end
How can i turn it off that they create the file at verey start ?