Originally posted by karajorma
You don't want UV projection. There is another button on the same pulldown called UV projection per face or somesuch. Use that instead.
Ah. The menu has three buttons from the drop-down:
Material Library
UV Projection
Material Rectangle
So I guess I'm stuck. Bummer.
Anyway, the ship is now in game, with her full complement of turrets, all working, no mesh bugs, almost. Modelview dosn't like me adding more that 6 of the large dorsal/ventral pulse turrets (half of the total), keeps saying that there are more than 20 points in a polygon

. So I hashed out the turrets in PCS. They need a little more work, couple of main beams firing though hull etc, but things are progressing.
I'll post pics once I sort out the final turret bugs, and get some good battle sences set up.
I've also created it's persific weapons, and it's just as deadly, if not more, than the Ravana, with good broadsides too.
Be afraid, be very afraid....