Originally posted by TopAce
I don't want to suffer with this program anymore.
then don't pretend to become able to texture....
personally when i learned it there weren't Lith specific tutorials, and I learned how to use it on my own with trials and errors...
I tried also different solutions, "inventing" ways to unwrap a model without using unwrappers, and let me say that they are all longer, harder and give a more approximative result than using Lith (or any other unwrapper).
At my first steps i remember that Lith was very hard at the beginning, but pretty easy when i understood the philosphy of unwrapping (and got more confident with the tools): it is like peeling potatoes, and then stretch the peel over one or more square area, depending by the number of textures you want, slicing (and scaling) the peel in how many pieces you want to use all the avaiable area, using the uv tools to decide how to extract the peel.
Don't you want to learn how to use unwrappers?
ok, nobody force you to, and nobody like to peel potatoes, but you CAN'T texture models if you don't learn it.
That's it.
If you are lucky and your models are astonishing you may find someone to do it for you, but believe me it is very VERY improbable.