Author Topic: Phreak probably needs to take a look at this  (Read 4994 times)

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Offline Solatar

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Phreak probably needs to take a look at this
I needed to know the storyline of Warzone, so I cheated my way through it. In one mission I cloaked myself, but never uncloaked. The next few missions various other ships were cloaked...Delta 1...A Seraphim...even a Ravana. They were all targetable, and weren't really cloaked, they just had the texure. Bug?

 

Offline phreak

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Phreak probably needs to take a look at this
i forgot to reset a flag or something :nod:
« Last Edit: July 08, 2003, 11:59:45 pm by 31 »
Offically approved by Ebola Virus Man :wtf:
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Offline JC Denton

  • Node For Me
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Phreak probably needs to take a look at this
Although that screenshot looks cool. :D
"I condemn false prophets, I condemn the effort to take away the power of rational decision, to drain people of their free will -- and a hell of a lot of money in the bargain. Religions vary in their degree of idiocy, but I reject them all. For most people, religion is nothing more than a substitute for a malfunctioning brain."  - Gene Roddenberry

"Democracy substitutes election by the incompetent many for appointment by the corrupt few." - George Bernard Shaw

 

Offline Solatar

  • 211
Phreak probably needs to take a look at this
I didn't say it wasn't the most totally awesome bug ever.:D After that went down, a Rakshasha resumed the cloaking bug.

 

Offline phreak

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Phreak probably needs to take a look at this
odd
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

  

Offline Knight Templar

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  • I'm a magic man, I've got magic hands.
Phreak probably needs to take a look at this
and it's doubly cool if you just learned that there's cloaking :eek: :nod:




how do we use it again? :D
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Turnsky

  • FOXFIRE Artisté
  • 211
  • huh?.. Who?.. hey you kids, git off me lawn!
Phreak probably needs to take a look at this
it would freak one out if a rav decloaked in front of you;)
   //Warning\\
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do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Fry_Day

  • 28
Phreak probably needs to take a look at this
uh, phreak, how exactly did you implement the cloaking with reference to polygon drawing-order? Ideally, ships should be drawn back to front and polygons in individual ships front-to-back (since you don't wanna see the back of the ship through the front, you just want it transparent), but I'm guessing that the draw-order is more or less random. Am I right?

 

Offline IceFire

  • GTVI Section 3
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    • http://www.3dap.com/hlp/hosted/ce
Phreak probably needs to take a look at this
Warzone never looked so cool :)

Let me know if you have questions on the story.  I still think I remember what I was smoking at the time :)
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 
Phreak probably needs to take a look at this
i dont even know how to activate nor deacticate... a nice lil how to do readme woulda been nice.

 

Offline phreak

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Phreak probably needs to take a look at this
Quote
Originally posted by Fry_Day
uh, phreak, how exactly did you implement the cloaking with reference to polygon drawing-order? Ideally, ships should be drawn back to front and polygons in individual ships front-to-back (since you don't wanna see the back of the ship through the front, you just want it transparent), but I'm guessing that the draw-order is more or less random. Am I right?


for now i just kept it the way it is to try to get the effect working. but to change draw order when cloaked only took a few seconds
Offically approved by Ebola Virus Man :wtf:
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Offline Fry_Day

  • 28
Phreak probably needs to take a look at this
hmm... implementing this for DirectX might be tricky, since DirectX likes all the texture coordinates announced not on-spot like OpenGL (Even though DirectX 5 did support it, but it was horrendously slow).

 

Offline phreak

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Phreak probably needs to take a look at this
can you access the texture matrix with d3d?
Offically approved by Ebola Virus Man :wtf:
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phreak317#7583 - discord

 

Offline Havock

  • 27
Phreak probably needs to take a look at this
delta 1: so.... command, what's up with those "ghost ship" rumors?
command: shut up, there is NO cloaked ravana in front of you.
delta 1: what the, i didn't mention a, oh, a joke, funny command.
command: *grins*
delta 1: Hahahahahaha*KLANK*

 

Offline Drew

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    • http://www.galactic-quest.com
Phreak probably needs to take a look at this
lol

i neve knew u could cloak in Warzone.....:wtf:

kewl.....
[(WWF - steroids + ties - spandex) / Atomic Piledrivers] - viewing audience = C-SPAN

My god.. He emptied the gasoline tank from the van onto your cat, lit him on fire, threw him in the house and dove for cover.  :wtf: Family indeed.  ~ KT

Happiness is belt fed.

 

Offline Exarch

  • 27
Phreak probably needs to take a look at this
You couldn't - it's FSopen that allows it now.

 

Offline KARMA

  • Darth Hutt
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    • http://members.fortunecity.com/aranbanjo
Phreak probably needs to take a look at this
wow:) very intriguing shot

 

Offline Knight Templar

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  • I'm a magic man, I've got magic hands.
Phreak probably needs to take a look at this
Quote
Originally posted by deep_eyes
i dont even know how to activate nor deacticate... a nice lil how to do readme woulda been nice.



~Bump~..........................................................
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 
Phreak probably needs to take a look at this
hmmm, could procedural textures be implemented in FS2?  how long would that take?  I gather quite a while, but it's just a musing.

if nothing else, one could make a rather large .ani of a lightning thing.  I really don't know how the cloaking looks right now, outside of the screen shot, but picture this on a model:

1.  model = invisible
2.  lightning texture takes .pof shape
3.  couple seconds, model textures appear from 100% trans
4.  lightning texture overlayed on model texture for a bit
5.  lightning texture fades, think the Blizzard intro :)

or something like that, I might go whip that up in PSP8...

Bob
Hippie. n. a long-haired unconventionally dressed young person

 
Phreak probably needs to take a look at this
:eek: :eek2: :eek:

Oh...my...god...

WHICH RELEASE MAKES YOU DO THAT?!?!?!?!?!?

I WANNA PLAY WITH IT!!!

Hey...There's a Terran Battlecruiser around here...Hmmmmmm....Starcraft mod very possible now I think...don't you?:devil:

Cor