Author Topic: Text-to-Speech  (Read 1269 times)

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Offline Fry_Day

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I've finished integrating RT's text-to-speech code. Any suggestions on how to get it into the current codebase? My build is based on a recent (within a week or two) CVS, with DirectX 8 code modified to facilitate glowmaps, working decals and the speech code.
It still has some polishing to be done, but it doesn't crash anything.
« Last Edit: July 09, 2003, 08:11:08 am by 791 »

 

Offline Inquisitor

Email me and we'll get you CVS access.
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