Author Topic: Freespace Upgrade plot thread.  (Read 16579 times)

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Offline Shrike

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Freespace Upgrade plot thread.
Quote
Originally posted by an0n

 
Can I ask why you have someone linked from my school?
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline an0n

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Freespace Upgrade plot thread.
Ph34r m3!!!!11111111111
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
~-=~!@!~=-~ : Nodewar.com

 

Offline Stealth

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Freespace Upgrade plot thread.
Quote
Originally posted by an0n

EDIT: TURN DYNAMIC TARGETS FOR IMG TAGS ON!!!!!!


interesting...

what's going on now?

 

Offline an0n

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Freespace Upgrade plot thread.
They've set the board to disallow the use of & and ? in IMG urls.
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
~-=~!@!~=-~ : Nodewar.com

 

Offline Ace

  • Truth of Babel
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Freespace Upgrade plot thread.
You'll probably kill me for a post this long but:

Mission Structure: ( * notes a command briefing)
*xsm1-01: Alpha Centauri-Securing of node cluster (after destruction of SD Ravanna)
xsm1-02: Sirius-Strike on NTF flagship (defeat)
*xsm1-03: Alpha Centauri-Planetary defense
xsm1-04: Deneb-Blockade
*xsm1-05: Sirius-Vasudan battlegroup against NTD Cyrene
xsm2-01: Polaris-GTVA Colossus blockade of Regulus
*xsm2-02: Epsilon Pegasi-Defense of convoy bringing ammo for blockade against NTF runners
xsm2-03: Epsilon Pegasi-Colossus v.s. NTF runners (NTCv Jacquerie destroyed, transports, etc. as bonus)
xsm2-04: Polaris-Abandoned NTF cargo depot (assigned with Vasudans as Colossus hunts Bosch, ends with news of Sathannas #1/battle)
*xsm3-01: Knossos Nebula-Science vessel defense (reassigned to Colossus for nebular ops to find Bosch, faces Vasudan spec ops and Shivans)
xsm3-02: Knossos Nebula-Discovery of NTF cargo depot, defense of recovery ships (ends with news of Sathannas fleet)
*xsm3-03: Vega-Defense of GTD Nereid

Ship Continuity:
GTD Ithaca
xsm1-01:assigned

GTVA Colossus
xsm2-01:encountered in mission
xsm2-02:transferred
xsm3-03:encountered in mission
xsm3-04 (mentioned in cbrief)
xsm3-03 (destruction mentioned in cbrief)

Pretty much this is the second half of FreeSpace 2. Dealing with the NTF campaign while you were in the nebula, the Colossus' run towards Gamma Draconis engaging the NTF, the other nebular operations looking for Bosch, and finally defense of the GTD Nereid as it was sent to collapse the Capella nodes.

I wrote this up a while ago, it's 12 missions and requires no mods except for custom command briefings and squads as this is meant to cooincide with FS2.

If you're interested I can write out more detailed mission outlines. Most of these missions were designed to have a twist in mind.
« Last Edit: July 10, 2003, 03:12:00 pm by 72 »
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline karajorma

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Freespace Upgrade plot thread.
I suggested once that someone should do that as a campaign. Might make people hate the colossus less too :)

EDIT: I have a problem with the last mission though. The Nereid was sent in to Capella not from it so the shivans would have had to have entered through the node that Alpha 1 was protecting in the final mission (and we never saw any of them do that)
« Last Edit: July 10, 2003, 05:04:11 pm by 340 »
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Knight Templar

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Freespace Upgrade plot thread.
actually, I'm in the process of/working on something that would cover 'everything you didn't play, but heard about' in the FS2 campaign. Not that that means you should through the idea out, just would kinda suck to have doubles...
« Last Edit: July 10, 2003, 05:58:43 pm by 675 »
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Ace

  • Truth of Babel
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Freespace Upgrade plot thread.
Quote
Originally posted by karajorma
I suggested once that someone should do that as a campaign. Might make people hate the colossus less too :)

EDIT: I have a problem with the last mission though. The Nereid was sent in to Capella not from it so the shivans would have had to have entered through the node that Alpha 1 was protecting in the final mission (and we never saw any of them do that)


As I said if the outline is liked I'll flesh it out.

Did I ever say you were fighting Shivans? ;)

Let's just say the mission idea in mind would be fun. Think less combat and more of a sort of puzzle/adventure thing. 'Nuff said.
Ace
Self-plagiarism is style.
-Alfred Hitchcock

 

Offline an0n

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Freespace Upgrade plot thread.
Quote
Originally posted by Knight Templar
actually, I'm in the process of/working on something that would cover 'everything you didn't play, but heard about' in the FS2 campaign. Not that that means you should through the idea out, just would kinda suck to have doubles...


See, alternate perspectives are good.

Like what happens to the Ravens after you're re-assigned or something like that.

You could be Snipes' long-time SOC buddy and we could do some cross-overs with the FS2 missions.
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
~-=~!@!~=-~ : Nodewar.com

 
Freespace Upgrade plot thread.
an0n, you did something good for a change and voiced one of the best idea's in this thread.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline Singh

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Freespace Upgrade plot thread.
I know i'm new here, but I do believe I have a nice plot idea that you could all use. The starter campaign can be 10 missions if you like, but it leaves possibilities to be expanded upon :)
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline karajorma

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Freespace Upgrade plot thread.
You're welcome to contribute Singh but remember that a lot of people have already started campaigns so yours may not be that original an idea.

Post a quick rundown of the idea and and lets have a look.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Singh

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Freespace Upgrade plot thread.
Well, the idea is somewhat long, so i'll post the first part.
The setting is approx. 2 weeks after the collapse of the jump node at Capella and the GTVA is in the process of rebuilding not only it's fleets but the economy and the re-settling the refugees from the affected systems. Suffering is wide-spread, and Terran-Vasudan relations are strained to the limit due to the lack of space and resources. What few capital ships left are busy doing relief work, escorting and transporting supplies to all the affected systems, leaving few vessels for scouting or even routine patrol in some cases.
As alpha 1, you are re-assigned to the Epsilon Pegasi system, on patrol duty, monitoring the inflow and outflow of vessels to the region. This is where the first mission takes place, but I prefer not to go into details, so as not to spoil the surprise :)
Anyways, during the course of your watch (it's been a week since you were assigned here) nothing much has happened and the illusion is there that nothing is going on.
But then, aren't illusions made to shatter?
One fine day a GTT Argo vessel jumps out of the subspace node, and your wingmen try to hail it, but only silence is heard on the other end. When Alpha 2 notifies command, a strange signal is heard and the entire hull of the Argo simply falls apart. Command does not reply immediately, and everyone is surprised when a Vasudan transport jumps through the node and exactly the same thing occurs. This occurs twice more before Command responds, telling they have shut down the node for now, till they can find what exactly is happening. Alpha wing is to head back to the nearby installation, but cannot do so when a small Vasudan frigate jumps in and attacks them. The armor is at a weakened state, so Alpha wing can easily take care of the ship and destroys it almost immediately. This is followed soon after by a small Terran cruiser (fenris class) which was supposed to be assigned to Vega instead of Epsilon Pegasi. Again, it attacks Alpha and again, it is dealt with easily. A small group of fighters (alpha wing's replacements) jumps in and the pilots can be heard screaming about something over the radio, before silence follows and the fighters fall into pieces.
Command steps in then, closing down the node on the other side, preventing more ships from entering and the activity repeating itself. They also deploy delta wing from the nearby installation and Alpha wing is releaved.
The story continues a few days later, when reports of this come in from almost every other system. Ships might go into subspace nodes but never come out, and yet others appear where they are not supposed to be. It appears to be worse at the Alpha Centauri node, where the begginings of a new knossos project is located. The Ghost ships, as they now called, appear and disappear at random, jumping out of subspace portals and simply disintigrating. Some of these ships are decades old, dating back to the first war against the shivans, and were thought to have been lost in battle.

Alpha wing is re-assigned to Alpha Centauri, and heads to the Epsilon Pegasi node (at great risk) to jump out. But at the very last second, a large piece of debris comes out of the node. The debris is a derelict vessel, a GTD Orion to be exact. The derelict is totally intact and dates back 3 decades, and was assumed missing and/or destroyed. The hull doesn't fail on the derelict, but it appears totally and completely empy or abandoned. A argo is dispatched from the installation and arrives safely. They dock and a crew go onboard. However, during all of this a wing of Vasudan bombers and fighters jumps in from the node. These aren't dead fighters- they are all intact and the pilots respond, stating that they are here as relief forces. This is not confirmed by Command however, and the fighters attack almost immediately after, trying to distract the fighters here from the Bombers, who in turn are attacking the Argo and the derelict. A battle takes place and the Argo goes down- but not before they confirm that nobody is on the Orion, even though the lifepods and fighters are all still there.

The fighters leave, soon after both the Argo and the Destroyer have been destroyed, as mysteriously as they came. Whatever is happening here is definately not good. As alpha wing returns to the installation (again) they recieve a distress signal from in-system, which is the basis for the next mission.

That's all i can post for now, their is still quite a bit left to this plot, but rest assured, you can put quite a bit in 10 missions :)
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Sheepy

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Freespace Upgrade plot thread.
sounds pretty damn good to me so far :nod::yes:
Kiss my Fluffy White Ass!

 

Offline HotSnoJ

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Freespace Upgrade plot thread.
W:eek:W Singh! That's a good, no great looking campaign idea you got there.
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 

Offline Singh

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Freespace Upgrade plot thread.
thank you.
Unfortunately I do not wish to continue here, as it might just spoil the surprise of the entire plot idea.
Who will be leading the project if and when it does start? I will submit the entire campaign idea to him/her.
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Martinus

  • Aka Maeglamor
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Freespace Upgrade plot thread.
[color=66ff00]I think this is an excellent example of why we can't have it both ways, either everyone knows the plot or only a select group knows the plot but it has surprise factor.

In either case we'd need to decide pretty soon unless another option can be found.

For the time being keep your plot ideas to yourselves, I think we should put this to a vote.
[/color]

 

Offline Tiara

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Freespace Upgrade plot thread.
I suggested the jury thing so you know my vote...
I AM GOD! AND I SHALL SMITE THEE!



...because I can :drevil:

 

Offline Singh

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Freespace Upgrade plot thread.
I wouldn't suggest a jury Per se.
However, i do think that it should go to the team of individuals that are making the entire project possible rather than a random collection of people. That way they can directly flesh out possible issues with the plots, not to mention act on it immediately once a proper plotline is given.
Has a development team been formed for the project or are you still signing up members?
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Martinus

  • Aka Maeglamor
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Freespace Upgrade plot thread.
[color=66ff00]I'm currently the only person trying to push this thing forward.

I'm not sure how I could get a team together at present, for the time being it's mostly just a case of getting the whole thing up and running.
[/color]