Author Topic: ETS Idea  (Read 2031 times)

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I've been thinking about the energy transfer system (cue several jokes about how boring my life is).  My thought is as follows:

If you boost weapons or shields, they recharge faster but if you boost engines, not only do your burners recharge quicker, but you go faster as well.

Does anyone else like the idea that diverting power to weapons or shields improves their performance as well (i.e. better damage output/absorbtion)?

One other thing - is it possible to add another theme to a debriefing?  I want to keep the original three, but have another I would really like to see involved.

Am I just insane?
#Bal kote, darasumm knte,
  Jorso'ran kando a tome,
  Sa kyr'am Nau tracyn kad, Vode an#

 - Traditional Mandalorian war chant

 

Offline Nuke

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id like to be able to tweak recharge rates for everything. defined as minimums and maximums based on 0%-100%*factor. id also like to tweak the max speed to energy allocated ratio for various engine power level settings. 33% power is the baseline setting that will equal max speed for a ratio of 1:1. upping the power to 66% could get you something like 1.25:1 and a full 100% something like 1.5:1, just so long as i can tweak the thrust/energy curve.

im full of bull$hit today
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

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I'd like to see the multiplayer ability to shunt your engines into overdrive and run the risk of blowing them out. It'd need to have a cool effect on the ship though for the explosion, because if the other guy doesn't see me die as a streaking fireball, its not worth it :)

 

Offline Nuke

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that would be kinda cool. your engine damage counter will start to count down real fast when in overdrive, then blow out at zero. id like to be able to set afterburner damp factors. so a ship doing 500 doesnt turn on a dime.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 
also, reliability for systems  might be a good idea....
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
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You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline LtNarol

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I don't agree so much with the idea of a counter for such an overdrive, but an alternative could be a temperature gauge.  The code side could be something like (not the most efficient way to write it, I know, but more readable):

Code: [Select]

{bool e_failure;
int X=randreal(0.000,0.010) * e_temp;
e_failure=X
return e_failure;}

Thus with the "engine temperature" continuously rising while in overdrive, the risk of a blowout (while still random) increases as time goes by.

Simplified:
Code: [Select]

{int X=randreal(0.000,0.010) * e_temp;
return X;}
« Last Edit: July 11, 2003, 01:16:05 pm by 528 »

 

Offline Nuke

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i mean the engine will take damage as long as it is in overdrive. you would have to wait till it repairs itself before engaging overdrive again.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 
Quote
Originally posted by Nuke
i mean the engine will take damage as long as it is in overdrive. you would have to wait till it repairs itself before engaging overdrive again.


Whats ETS?
The Ancients a old and proud reace, one that is not all alone, and I am not one of them, but I am Nouben.

 
ETS is the Energy Transfer System, the thing you use page down, page up, home, end, insert, and delete to control while playing freespace.  You can increase energy between Shields, Weapons, and Engines this way.
Rayquaza?¿