right.....they do. i always have the coords showing on my objects...but when i place a waypoint.....and it ends up in a building, or inside the asteroid, it tends to make things a pain in the ass. The Idea is to have the coordinates show before you place an object, that way you don't have the hassel. Especially on large models. Creating waypoint paths against large models is a pain because you don't know exactly where you are. As long as we are on the subject, how possible would it be to have fred give a warning if a waypoint or another model is placed so that it is actually inside a model? This would help a great deal. Some Models are large enough to hold capitol ships inside a bay, but in order to make sure they are properly placed we have to place them, test it, move it, test it...etc etc etc, you can see how this would become tedious. A warning when it is placed would be an ideal fix, maybe with a coordinate for the nearest unoccupied area as a suggestion as to where to place it. In fred we are using the actual models if my understanding is correct, so it two models intersect, that is bad.....same with a waypoint inside a model.