Poll

Which is better?

Harpoon
40 (58.8%)
Tornado
28 (41.2%)

Total Members Voted: 67

Voting closed: September 10, 2003, 10:09:15 am

Author Topic: Tornado vs. Harpoon and what do you call capital ship?  (Read 12117 times)

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Offline Taristin

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Nah... it's the countermeasures that seem to attract all 8 missiles at once. There should be atleast one or 2 missiles that make it through...
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Offline TopAce

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If somebody is interested, poll timeout is 45 days. :)
Well, I can say that Harpoon has worse use when a ship fired a countermeasure, but in most times, it has no use, because the Harpoon and the Tornado both targets the front of the ship.
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Offline kode

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Quote
Originally posted by TheCelestialOne
Everyone who misses all the time with Tornadoes need to have their Freespace abilities checked... I mean I shoot down fighters like flies with those things. Also, turrets are easily dealt with with these things.


I don't know really, but generally, the enemy ships are about twice as fast as your own, so they do the countermeasure-afterburn manoeuvre all the time. the harpoon is faster, and thus gives the enemies less time to react, so you hit them more often. then their shields are down and you can shoot them with the primaries.
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Offline TheCelestialOne

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Quote
Originally posted by kode


I don't know really, but generally, the enemy ships are about twice as fast as your own, so they do the countermeasure-afterburn manoeuvre all the time. the harpoon is faster, and thus gives the enemies less time to react, so you hit them more often. then their shields are down and you can shoot them with the primaries.

Well, I don't know about you guys but I manage to get behind any Shivan/enemy fighter with a Herc MkII or equiv. When I am, I fire my Tonadoes and they go boom without the need of primary fire.

But then again, I only use this sparely. Normally I rely on primaries more then secondaries.
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Tornado, all the way, as soon as I get them, I never look back.  

Personally, I've found that Tornados almost never miss, the only time I've seen them miss is if I move my fighter in the opposite direction to the target's movement as I fire.
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Offline J.F.K.

  • 29
Depends on who I'll be fighting more. Slow and steady (bombers and caps): Tornadoes. Anything more agile than that: Harpoons. If the mission is general I go for the Harpoons, because stuff like Dragons and Manticores are just plain frustrating to go after with only primaries and Tornadoes that don't track as strongly. Bombers, on the other hand, I can still take down with primaries.
.
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Offline TopAce

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for me it is mind which shiptzpe I am flying, I always prefer Harpoons.
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Offline Woolie Wool

  • 211
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I prefer tornadoes over harpoons. Tornadoes pretty much render harpoons obsolete and remove much of the need for Trebuchets unless you need to pick off bombers from really long range.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
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16:47   Quanto   D:

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Offline Flipside

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Theres always a need for trebuchet, even if it's to knock out a cruiser or corvette beam cannon or Subsystem :)

Harpoons are my favourites, whilst dogfighting, simply because of the extra speed. Tornado, however are very effective against subsystems, and are good at getting the enemies attention when you are on Escort duty :)

Flipside :)

 

Offline Woolie Wool

  • 211
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I use the Maxim on cruiser turrets.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 
harpoons all the way.

Good damage to speed ratio, excellent tracking ability, very fast lock time.

Use these against Dragons and the new very fast ones and they almost always hit when compared to tornados.

tornados are okay, good for bomber saturation from behind but I still find shivans can countermeasure them too easily or outrun them W afterburners.

Thats my Pers by the way, others of course will prefer the temps. But

Erinyes.... Kayser/ Maxim
And
Hapoons (16) AND Trebuchets

My perfect balanced fighter. Excellent dog fighter(in single game), anti bomber plus has ability to twat almost any light cruiser.


PS corrected name of missiles on 8/8/2003;)
« Last Edit: August 07, 2003, 07:47:43 pm by 1115 »
You`d need more than a lightsabre to kick a shivans arse!!!

I pick wahoonies for a living! Maybe that why I have no friends,

 

Offline redmenace

  • 211
trebushes all the way baby. high pay load, slow lock but excellent for long range kills against incoming heavy assault and fighters as well as double shots against bombers.
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Offline Taristin

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Um... When did Trebuchet's become a choice? If we're suddenly pulling missiles out our asses (don't touch that) then I nominate the Disruptor Missile, from FS1.

*Disrupter!*
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Offline redmenace

  • 211
Just for reference.
GTM-4a Tornado Missile


GTM-19 Harpoon


GTM-55 Trebuchet


GTM-31 Disruptor Missile

Taken from the Volition Watch website.

Trebuchet are great for taking out turrets also partially for the long range.
« Last Edit: July 29, 2003, 10:27:46 pm by 887 »
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Offline TopAce

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Quote
Originally posted by hobnob1978
......tempests are okay, good for bomber saturation from behind but I still find shivans can countermeasure them too easily or outrun them W afterburners.


How could the Shivans overrun the Tempest or evade it with countermeasures? I have never seen them launching a CM on a Tempest. :confused:
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Offline Taristin

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That would be like jumping off a burning building with an umbrella, Tempests go straight, a CM would do didly-skwat for saving your hide.
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Offline Carl

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Quote
Originally posted by redmenace
Trebuchet are great for taking out turrets also partially for the long range.


Trebuchet are good for everything, but you don't get enough of them. if i got as many trebuchet as i did hornets, i'd use the trebuchet.
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Offline Woolie Wool

  • 211
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Quote
Originally posted by TopAce


How could the Shivans overrun the Tempest or evade it with countermeasures? I have never seen them launching a CM on a Tempest. :confused:


Tempests are DUMBFIRE missiles that travel 5 times faster than any ship. All you need to avoid them is to turn away from them before they hit you.
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline kode

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Quote
Originally posted by Woolie Wool


Tempests are DUMBFIRE missiles that travel 5 times faster than any ship. All you need to avoid them is to turn away from them before they hit you.



that's basically what he said, you know.
Pray, v. To ask that the laws of the universe be annulled in behalf of a single petitioner confessedly unworthy.
- Ambrose Bierce
<Redfang> You're almost like Stryke 9 or an0n
"Facts do not cease to exist because they are ignored."
- Aldous Huxley
WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH

 

Offline castor

  • 29
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Quote
Originally posted by redmenace
trebushes all the way baby. high pay load, slow lock but excellent for long range kills against incoming heavy assault and fighters as well as double shots against bombers.

Not to mention you can dumbfire them, too. Real handy stuff.