well...i was already almost sure that wasn't possible to do that, but since in the notes of ships.tbl there is said that the way you set turning times was going to be changed and since in fs2 there are two keyboard commands for 1/3 and 100% already setted as in starwars i asked that anyway...
the point is simple.... in the starwars games there is no realistc physic engine...turnings are ALWAYS almost circular.. turnings diameters depend on engine power setting (not speed, but speed is affected by power output obviously), and you have the fastest turning time at 1/3 of eninge power output..its the best mix with turning diameters and speed
you can set the ships to do circular manouvres playing with the damp factors in fs2...i was interested if there was a way to have a certain reliability to the SWverse in rotating times also ....but it doesn't matter... thx for replys

oh-i wasn't talking about thrusters' anis, just the glows...anyway i'll see to do that changing the race as you said

bye
[This message has been edited by KARMA (edited 01-17-2002).]