Author Topic: Don't fire yet, damn you!  (Read 2576 times)

0 Members and 1 Guest are viewing this topic.

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Don't fire yet, damn you!
For some reason FS2 does not seem to care what the $FireWait field in my weapons table says for the beam I have been making.  I have no problem setting the beam's life to whatever I want in $BeamInfo: +Life, but I cannot seem to convince FS2 to use the specified firing delay.

Why won't Freespace2 flippin' listen to me?    

[This message has been edited by Sesquipedalian (edited 01-19-2002).]
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Starwing

  • Guest
Don't fire yet, damn you!
How do you make the beam fire in FRED? Do you use fire_beam events or just free it with a beam_free or beam_free_all event?

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Don't fire yet, damn you!
beam-free
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Starwing

  • Guest
Don't fire yet, damn you!
Can you post the beam entry here? Use [ code ] tags to preserve the format.

Or send the table file to [email protected] and I'll look at it.

[This message has been edited by Starwing (edited 01-20-2002).]

 

Offline vadar_1

  • Mr. Crispy
  • 29
  • .
    • http://dynamic4.gamespy.com/~freespace/hosted/fullcircle/
Don't fire yet, damn you!
Does the beam not fire at all after the first shot? or does it fire too fast? or does it just not change? make sure to reload your mission in fred2 and reload freespace2 (exit entirly out of the program then back in), it only reads the tables on startup.

but otherwise post your code and we'll check it out
"Shockingly, checking Draw Lines Between Marked Icons draws lines between the marked icons. " -Volition quality help files

Projects;
The Full Circle Project (site down - server side problem)
Paradox (site down - server side problem)

 

Offline Shrike

  • Postadmin
  • 211
    • http://www.3dap.com/hlp
Don't fire yet, damn you!
 
Quote
Originally posted by Sesquipedalian:
For some reason FS2 does not seem to care what the $FireWait field in my weapons table says for the beam I have been making.  I have no problem setting the beam's life to whatever I want in $BeamInfo: +Life, but I cannot seem to convince FS2 to use the specified firing delay.

Hmm, $Fire Wait: 30.0 (as an example) doesn't work properly?  Odd.  Post the entry here.

And make sure there's a space.... it's two words, and you never know, that might be enough to screw it up.
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
Don't fire yet, damn you!
Its sounded to me like he was meaning he just put beam free and it fired, not waiting the amout in the .tbl (well, if Im wrong then - stop lauhging at me!) Doesn't beams fire straight away, charge, fire, charge and so forth? not charge, fire, charge ,fire?

if so - all he needs to use a firebeam...

???

all right you had your fun laughing at me... stop it, come on... stop...
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Don't fire yet, damn you!
Edit: taking the table entry off the Net now that the thing is fixed.  Don't want to spoil any surprises!  

[This message has been edited by Sesquipedalian (edited 01-20-2002).]
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Don't fire yet, damn you!
Incidentally, in weapons_expl.tbl, what does $LOD signify?
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline USS Alexander

  • I 0wn TAP
  • 29
    • http://www.ngproductions.nl
Don't fire yet, damn you!
 
Quote
Originally posted by Sesquipedalian:
Incidentally, in weapons_expl.tbl, what does $LOD signify?

Level off detail              (i think)  

oh and just make a new entry and see if it works

[This message has been edited by USS Alexander (edited 01-20-2002).]
icq 127261564
www.ngproductions.nl
Tapping I3****

  

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Well, that was tedious, but it worked.  I don't know what was wrong with the original entry.  $Fire Wait was two words in the original.  Just a weird error I guess.  I had the same in a ship.tbl entry once.
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline vadar_1

  • Mr. Crispy
  • 29
  • .
    • http://dynamic4.gamespy.com/~freespace/hosted/fullcircle/
LOD has to be the acronyme that means the most things, that people generally cant figure out

worthless LODs

YOUR THE LOD!!!
"Shockingly, checking Draw Lines Between Marked Icons draws lines between the marked icons. " -Volition quality help files

Projects;
The Full Circle Project (site down - server side problem)
Paradox (site down - server side problem)