mmm I played xwing (and the same for tiefighter game),...uh...10 years ago on an ibm notebook, passive monitor, black and white, with the mouse and without sounds:)

and I loved it so much that I still remember most of the mission details.
And it could be a nice idea to repropose most it's campaigns (tours of duty, ehhe) with the fs2 engine, maybe changing a little the missions to make em more dynamic.
well actually it would be very cool
the problem is that it would be a long job to make such big campaigns that it would be little hard to have it ready for the time of the demo.
maybe just a selection of missions...choosing the most cool...
i remember a group of mission where you protect Leia's corvette before being trapped by vader's isd that could fit our needs.
But there where many other missions very nice, to protect the rebel fleet from a sudden attack of a star destroyer, and in a successive mission to protect some ships (medical ships IIRC) from an attack from a frigate, a very hard mission with the frigate hypering in, out, and again in from a completely different vector.
And there were many cool missions in tiefighter too, expecially the fleet battle near the end was great.
And expecially for the xwing missions, there wouldn't be too many ships required, IIRC:
xw, yw, aw, shuttle, freighter, corvette, mc80, (there was also the light mon cruiser? can't remember), nebulon b, tf, ti, tb, 2 or 3 containers, transport, ISD, ta, and I can't remember if there were also tug and mines
In Tiefighter there were many many others, so it would take more to be able to make those missions.
Yes I like the idea of some missions from the old xwing, and we already have many of those ships..mmm
