Author Topic: MEGA clipping  (Read 2289 times)

0 Members and 1 Guest are viewing this topic.

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
I mean SUPER clipping - I don't know wheather its just my TNT2 ULTRA or mt models but I get MEGA clipping! I put things close the the hull(or the hull faces anyway) but it isn't actually in the hull... but it clipps like a big hole or something....

??????? whats going on? - If I have to have big gaps in the model I'll just keep the clipping!
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

  

Offline KARMA

  • Darth Hutt
  • 211
    • http://members.fortunecity.com/aranbanjo
you have this prob with a triangulated model?
you mean with "clipping prob" a face(s) that disappear seen from a certain angle view and reappears if seen from other angles or you mean simply an hole?

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
you see other part of model through ship, normal problem (i think)
 
I use MS3D! YAY! it can ONLY do triangles...
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Try inverting the normals.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline mikhael

  • Back to skool
  • 211
  • Fnord!
    • http://www.google.com/search?q=404error.com
 
Quote
Originally posted by IceFire:
Try inverting the normals.

Check, if you can, the direction of the normals in something like Lightwave first. Sometimes only a few are inverted. Sometimes, also, you might have a triangle that actually has four points (because two of the points are collocated) and thus has a screwy normal.

I love this answer. It feels like something that comes out of an engineer during a Star Trek crisis.   As Voltaire put it:
"Bounce a graviton particle beam off the main deflector dish! That's the way we do it Lad! We're making ****  up as we wish!"  

------------------
--Mik
http://www.404error.com
ruhkferret on ICQ/AIM

"Your guy was a little SQUARE! You had to use your IMAGINATION! There were no multiple levels or screens. There was just one screen forever and you could never win the game. It just kept getting harder and faster until you died. JUST LIKE LIFE." --Ernie Cline
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Sandwich

  • Got Screen?
  • 213
    • Skype
    • Steam
    • Twitter
    • Brainzipper
 
Quote
Originally posted by mikhael:
I love this answer. It feels like something that comes out of an engineer during a Star Trek crisis

My favorite is that Simpsons where they had a parody of Star Trek: {scottish burr}"I'm sorry, Cap'n - I cannae reach th' control panel!"{/scottish burr} (Scotty had a huge stomach - and I mean huge.  )

------------------
America, stand assured that Israel truly understands what you are going through.

Know how to use Rhino3D? Want to put your ships into Freespace 2? You've come to the right place!

"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
If I invert the normals i carn't see the ship... I don't have lightwave... It looks fine in MS3D, 3Dexploration, TS2, Modelview and FS2 apart fromt he clipping...
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline DTP

  • ImPortant Coder
  • 28
    • http://www.c4-group.dk
are u sure u aint got any Curved surfaces on that model. i recall when i was first learning Truespace i made some Polys bend, meaning when you looked at them from a certain direction there would be "holes" in the model.

I know you say MS3D can only do Traingles. Heck essentially everything is Traingulated when you bring it into Truespace or save it in 3ds to import into 3d explorer, and then save as COB. and finaly Do the COBTOPOF Conversion.

jsut my 2 Eurocents.
VBB member; reg aug 1999; total posts 600.
War is a lion, on whos back you fall, never to get up.
Think big. Invade Space.

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
I export it as .obj then too .cob then to .pof
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed