Well, as long as we are reporting WHEN it is slow and unstable, that is what is most important, otherwise no-one can try and fix it

I get what you are saying TopAce, it could be interesting but it is a step further than most games these days offer as difficulty levels, possibly a slight case of overdecorating the Christmas Tree? It might be interesting to be able to set 'Environments' into a mission, where there are mission-wide penalties, such as half shields max, slow weapon recharge etc, particuarly if when MP is up and running, but once again this may just be me getting out the tinsel

Flipside
