Author Topic: New request...Depletable stores...  (Read 4676 times)

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Offline Unknown Target

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New request...Depletable stores...
Can someone please put this in? It would be really usefull for a couple big mods *wink wink*

 

Offline karajorma

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New request...Depletable stores...
Assuming that you mean having a limited number of fighters/weapons on a ship this is something that could be done taking advantage of the persistant variables code.
 Of course new code would be needed for the team loadout editor.
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Offline Unknown Target

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New request...Depletable stores...
Whoops, my bad, should've been more specific, I meant;

external depletable stores ;)

 

Offline Goober5000

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New request...Depletable stores...
Can you elaborate?  I have no idea what you're talking about.

 

Offline karajorma

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New request...Depletable stores...
Now I'm completely lost too.

That said what about my idea of using persistant variables to provide the number of ships available? It would be really cool for campaigns set on a single ship and would add a lot of depth to the campaign (i.e if your squadron wipes out all the Perseus fighters out you might end up in the later missions flying intercept in an Ares or even a bomber :D )
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline diamondgeezer

New request...Depletable stores...
I think he means actual missiles and stuff modeled on wing pylons or whatever, which would fire off and thus deplete. This was been disucessed many times befire, but tis hardly a realistic proposition given the existing engine, er, stuff. Or something. Ahem.

 

Offline Rictor

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New request...Depletable stores...
I think he means having a limited number of reinforcements, as well as having the number of dead squad members reflect in future mission...

 

Offline diamondgeezer

New request...Depletable stores...
I think we're talking about different people. I was refering to the thread's actuial topic, i.e UT's suggestion for depleting external stores. 'External stores' these days basically means anything you carry on the outside of your plane, like missiles and laser pods and stuff.

 

Offline WMCoolmon

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New request...Depletable stores...
...and I thought he meant having limited amounts of ammo on a support ship. (ie if your wingmate rearms his Harbinger launchers, you might not be able to resupply your own.)
-C

 

Offline CP5670

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New request...Depletable stores...
lol, and I thought he was talking about having the reserves in the weapon loadout screen carry between missions (which I think might be possible even now). This is confusing. :p

 

Offline Nico

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New request...Depletable stores...
I think he should just rephrase.
SCREW CANON!

 

Offline karajorma

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New request...Depletable stores...
Quote
Originally posted by CP5670
lol, and I thought he was talking about having the reserves in the weapon loadout screen carry between missions (which I think might be possible even now). This is confusing. :p


It's fairly obvious that I thought that too. Personally I think the mistaken idea is the better one. I'd love to see campaigns where you only have a limited number of fighters and if you use them all up you have to fly the next mission in something different :D

For this reason I'm officially hijacking this thread. ;7  No offence meant UT but whatever you want start a new thread about it and explain it clearly this time :D
« Last Edit: September 04, 2003, 03:38:48 am by 340 »
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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Offline Unknown Target

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New request...Depletable stores...
MISSLES! I MEANT MISSLES! :D

 

Offline Woolie Wool

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New request...Depletable stores...
Missiles where? In the support ships?
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

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New request...Depletable stores...
Quote
Originally posted by Unknown Target
MISSLES! I MEANT MISSLES! :D


uhm, check your spelling, and please, take your time to explain.
just another newbie without any modding, FREDding or real programming experience

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New request...Depletable stores...
He means missiles on external hardpoints. Like on your basic modern 20th century fighter. Or in Starlancer. Take your pick.

 

Offline diamondgeezer

New request...Depletable stores...
Told you :cool:

 

Offline Unknown Target

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New request...Depletable stores...
Ever seen an F-18? They got those big tubes hanging under their wings and fall off. After they fall off, a little motor at the back goes "poof" and they go forward. After they go forward and hit something, they go boom.

How much more specific do I need to be?! :D

 

Offline Goober5000

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New request...Depletable stores...
You could have told us that in the first post instead of going *hint hint, wink wink* the whole time. :rolleyes:

  

Offline Unknown Target

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New request...Depletable stores...
That wink wink was for the mods part, not the part about what I wanted :p

Besides, I assumed "External Depletable Stores" was pretty easy to understand. I meant missles, weapons, chaff pods, fuel pods, tertiary weapon pods, ammo pods, etc.