Author Topic: fred2_open build problem  (Read 1493 times)

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Offline FreeTerran

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fred2_open build problem
Ok guys before you say do a batch rebuild or clean i have do this 1000 times with no help ever i want build the exe i got this errors...

PS: i have nothing change in this files

Code: [Select]
E:\fs_open source\3.5.3\test\MissionSave.cpp(947) : error C2065: 'SEXP_VARIABLE_PLAYER_PERSISTENT' : undeclared identifier
E:\fs_open source\3.5.3\test\MissionSave.cpp(950) : error C2065: 'SEXP_VARIABLE_CAMPAIGN_PERSISTENT' : undeclared identifier

E:\fs_open source\3.5.3\test\ModifyVariableDlg.cpp(228) : error C2065: 'SEXP_VARIABLE_CAMPAIGN_PERSISTENT' : undeclared identifier
E:\fs_open source\3.5.3\test\ModifyVariableDlg.cpp(229) : error C2065: 'SEXP_VARIABLE_PLAYER_PERSISTENT' : undeclared identifier

E:\fs_open source\3.5.3\test\Sexp_tree.cpp(615) : error C2065: 'OP_ABS' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(725) : error C2065: 'OP_IS_SHIP_TYPE' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(732) : error C2065: 'OP_IS_SHIP_CLASS' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(1714) : error C2065: 'OP_PERCENT_SHIPS_DISARMED' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(1722) : error C2065: 'OP_PERCENT_SHIPS_DISABLED' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(1741) : error C2065: 'OP_FORCE_JUMP' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(2138) : error C2065: 'OP_TURRET_TAGGED_SPECIFIC' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(2147) : error C2065: 'OP_TURRET_TAGGED_CLEAR_SPECIFIC' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(2156) : error C2065: 'OP_LOCK_ROTATING_SUBSYSTEM' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(2164) : error C2065: 'OP_FREE_ROTATING_SUBSYSTEM' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(2172) : error C2065: 'OP_NUM_SHIPS_IN_BATTLE' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(2183) : error C2065: 'OP_PLAYER_USE_AI' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(2188) : error C2065: 'OP_PLAYER_NOT_USE_AI' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(3626) : error C2065: 'SEXP_VARIABLE_CAMPAIGN_PERSISTENT' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(3628) : error C2065: 'SEXP_VARIABLE_PLAYER_PERSISTENT' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(4408) : error C2065: 'OPF_ROTATING_SUBSYSTEM' : undeclared identifier
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(4408) : error C2051: case expression not constant
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(4492) : error C2051: case expression not constant
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(5726) : error C2051: case expression not constant
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(6030) : error C2051: case expression not constant
E:\fs_open source\3.5.3\test\Sexp_tree.cpp(6031) : error C2051: case expression not constant
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline Goober5000

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Copy code.lib from the fs2_open release folder into the fred2_open folder, then try again.

 

Offline FreeTerran

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Nope still the same errors :(
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.

 

Offline Goober5000

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Have you the latest files from CVS?  It looks like the compiler isn't recognizing the new stuff added to sexp.h.

 

Offline FreeTerran

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I have download it today
Silva in lumine Lunae arcana est. Domos mea Silva in lumine Stellarum est.