Originally posted by IceFire
Yeah they brought in some experienced hollywood designer to do the ships. Thats probably the reason why I find the ships in Prophecy for the humans looking the most functional (sensor pods, gun ports, and missile launch ports all over the place) while the alien ones look the most alien.
Too bad that they couldn't make a sequel these days. With DX9 graphics....all of those ships would REALLY come alive. Think of the possibilities of moving parts, reshaping alien spacecraft with moldable surfaces...or whatever...amazing things could be done with the right kind of art direction.
Syd Mead who also did the art direction for movies like 2010 was the one behind Prophecy.
Sure the story sucked for the game, but the art direction was top-notch.

I still remember the PC Gamer ad first showing the Midway.
I bought my first voodoo card just to play WC:P too.
Then shortly after beating the game, I saw FS1 in action (the 2nd mission in the asteroid field) between that, downloading the demo, and remembering an earlier PC Gamer preview I went out to buy it.