Author Topic: By all the gods...  (Read 3040 times)

0 Members and 1 Guest are viewing this topic.

Offline diamondgeezer

I built this from scratch. And it doesn't suck. Watch out, Venom ;7


 
cool, are you thinking of this as a long-range missile?
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline diamondgeezer

Yup. Hence 'stand off missile'. 'Tis a weapon, BTW, and not an actual ship so it's only low poly...

 
Quote
Originally posted by diamondgeezer
Yup. Hence 'stand off missile'. 'Tis a weapon, BTW, and not an actual ship so it's only low poly...


so capships shoot these things from a couple of hundred clicks, then jumps, and let's these things go in alone?

or are they bomber weapons?

i like the model a lot, but the front "wings" look a bit wierd.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
See what I mean when I said you were just a few months behind me when it came to modding :D

Nice work DG. How big is the thruster plume going to be on this thing cause I think you should make it fairly long :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline diamondgeezer

Ta kara :D

This thing is basically a rip-off of the RAF's Storm Shadow... do a Google image search if you want to see the modern version. It'll be launched in-game from fighters and bombers, and I'm currently experimenting with a range of factors to encourage the player to actually fire the thing from a huge distance (i.e not like FS bombs which you need to fire at point-blank range to avoid them geting shot down) whilst at the same time not making it an all-powerful uber-weapon. In any case it's deployment will be very limited and would basically prevent you from carrying much of anything else...

The thruster is... er... about three meters on a five and a half meter long missile :nod:

Kas, weird how? Bear in mind they're supposed to be folded back when on the rail, swinging open once the weapon is released. Which is what that black bit at the root is supposed to be about... I might make the wings higer poly if you think it'd be worth it...
« Last Edit: September 16, 2003, 02:20:18 pm by 170 »

 
wings in space are always a bit wierd,  but you could say these were radar antenna or something.

i wonder, is it possible to have warhead excelerate when it is in a certain range of it's target? you could have the thing go really fast for the last few hundred meters, while the rest of the path is travelled at 100M/s
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline diamondgeezer

Ah, yes, wings in space. But 'tis also an atmospheric weapon, see. My Hammerhead has wings does it not?

 
Quote
Originally posted by diamondgeezer
Ah, yes, wings in space. But 'tis also an atmospheric weapon, see. My Hammerhead has wings does it not?


aha, SAAB, now it explains. in that case, make them a bit thicker.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
I've got 2 drug-addict syblings and one alcoholic whore. And I'm a ****ing sociopath --an0n
You cannot defeat Windows through strength alone. Only patience, a lot of good luck, and a sledgehammer will do the job. --StratComm

 

Offline diamondgeezer

Right-o, I'll have a tinker tomorrow before I set about the LODs. In the mean time, I'm going to bed. Night all.

  

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
a bit fat, no?
SCREW CANON!

 
Will anyone aknowledge the fact that this is the space version of Tomahawk? As such, it is perfect!!
If you want to be ready for Wing Commander Saga: The Darkest Dawn, then download and play the prologue first.

Here,

http://www.wcsaga.com/downloads/files/download/releases-prologue-setup-exe.html

Then, while waiting for the Darkest dawn, Download Starshatter 4.02

http://www.starshattermods.com/infusions/pro_download_panel/download.php?did=214

You 'll understand why once you have.

 

Offline Sandwich

  • Got Screen?
  • 213
    • Skype
    • Steam
    • Twitter
    • Brainzipper
Quote
Originally posted by diamondgeezer
...and I'm currently experimenting with a range of factors to encourage the player to actually fire the thing from a huge distance (i.e not like FS bombs which you need to fire at point-blank range to avoid them geting shot down) whilst at the same time not making it an all-powerful uber-weapon.


Something I've always wanted to try is to make a missile (torpedo, really) with an extremely high top speed, but a very low acceleration. For example, something that would only get to 200m/s after 4km. Let's see, that would make it an acelleration of a half-meter per second per second.

So basically, you have huge torpedo you launch, travelling slow as a tortise in the beginning. It's easy as pie to shoot down at this stage, so you fire it at the target from upwards of 5km away. By the time any defenders can get in rage, it's already moving at 150m/s - and even if they blow it up, it would atomize them, seeing as it's such a big warhead and needs to be uber-powerful to be worth it.

Fire from 10km away, and by the time it strikes, it's moving at 500m/s. ;) Impossible to intercept. :D
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Flipside

  • əp!sd!l£
  • 212
I'd love to see smart targetting missiles, that would choose a new target when the current one is destroyed ;) It seems such a waste to watch 8 hornet go piling into a piece of debris :(

I like the missile, and yes, a detachable 'torpedo' would be a great new addition to the Terran arsenal :D

Flipside :)

 

Offline Rictor

  • Murdered by Brazilian Psychopath
  • 29
Looks like the space bus from SpaceBalls :D :D

Sorry hehe. It looks good for a missle. Maybe shorten the wings a bit.

 

Offline Killfrenzy

  • Slaughter-class cruiser
  • 210
  • Randomly Existing
If you're meaning the Eagle 5 (Lone Starr's ship) then how can it look anything like it?? Eagle 5 is a Winnebago with wings, DG's model is a missile.
Death has more impact than life, for everyone dies, but not everyone lives. [/b]
-Tomoe Hotaru (Sailor Saturn
------------
Founder of Shadows of Lylat

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Looks like a Storm Shadow cruise missile :)

If anyone is interested, have a look around at the Eurofighter Typhoon.  This is one of the multitudes of weapons planned for its use.  Apparently this gives a small fighter the ability to launch two relatively powerful standoff attack missiles without ever coming close to the targets defenses.  To boot, if this is the missile I'm thinking it is, it also has terrain following and features some stealth abilities too...so its a really neat weapon :)
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Petrarch of the VBB

  • Koala-monkey
  • 211
It gets the something or other of approval.:yes:

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by IceFire
Looks like a Storm Shadow cruise missile :)

If anyone is interested, have a look around at the Eurofighter Typhoon.  This is one of the multitudes of weapons planned for its use.  Apparently this gives a small fighter the ability to launch two relatively powerful standoff attack missiles without ever coming close to the targets defenses.  To boot, if this is the missile I'm thinking it is, it also has terrain following and features some stealth abilities too...so its a really neat weapon :)


blah, the storm shadow is a direct copy of the Apache from Matra ( a missile, not the gunship :p ). you can't even tell the difference by just looking at it :p
SCREW CANON!

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
If a standoff missile is being considered by anyone for a regular FS campaign (that is, in the FS universe), the issue of it being shot down close to a target ship would be a problem.  One could get around this by designing such a weapon with a stealth flag in mind so that it can't be targetted as easily.  All you realy need to do is make a mini stealth craft with no cockpit or weaponry (... well, maybe mini-turrets), and use the ships editor in FRED to give it a kamakazi AI and special explosion effects, then have them launched from a docking bay.  Another launch method would use the more universal docking abilities of SCP to have it docked to a bomber that has a belly dockpoint.  When it undocks (ordered by scripting) give it the ai kamakazi sexp from SCP.  This could pose a problem if you want to have the player's bomber able to launch one, but you might be able to use training commands so that when the player hits the key (or key sequence, or button from a stick) that calls for a support ship, the missile is scripted to undock, then the rest goes on as above.  I'm not sure if that made any sense, but there it is.

Later!
The Trivial Psychic Strikes Again!